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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Navy Seal
![]() Join Date: Oct 2005
Location: Cornwall, UK
Posts: 5,499
Downloads: 45
Uploads: 1
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![]() Quote:
My personal findings about both SH3 & SH4's stock versions were such that I completed about 3 patrols in each before I went looking for realism improvements etc. I expect a simulation to be accurate, not arcadish.
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#2 | |
Lucky Jack
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I to want accuracy and not arcadish but games being what they are and players being who they are the demographics that the game must please for sales is huge. With that in mind, a game such as SH is introduced in a arcadish fashion to attrack the arcade type players but the key to the lock(well most of it) is offered for persons such as yourself that say wow cool game really arcadish but wait look at all these wonderful files let me see what I can do...bam...supermods of accuracy! So, in essence, the marketing folks just got a larger piece of the pie allowing aracade play and allowing files to be modded like mad. It is the best of both worlds for all involved. Personally, SH3 to me was cool out of the box but was on the shelf after 3 months....I loaded it after about a year of not playing and then found GWX 1.?. That is all she wrote! Played if for a long time as a result. ![]()
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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