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Old 04-15-09, 04:58 PM   #1
youpi
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Hi, I have just install this great mod and I want to thank you OLC for his work. So now I have some questions and sorry for my poor english.

How can I have the contact of my U-boat in the map is it possible to do ? It's too hard for me without this. And for the other boat is it possible too ? Is it works with contact color mod or other mod like this ?

Two questions about "zoom" in the map, is it normal that the maximum zoom is 2500 Meters on the map when I center the map to my boat ?

For the zoom in the attack periscop I understand that now threre is no zoom but I have a question about the AOB finder. In the older version of this mod when we use zoom in X6 or X1.5 it was not the same marker we need for calculate the AOB . For the X6 it was the 90 ° (on the center) but when we were in X1.5 zoom we need to use the marker next to the 15°. Now there is only one view on the periscop attack, so we use the 90° or the marker next to the 15° for find the AOB ?

Thanks

Last edited by youpi; 04-15-09 at 06:15 PM.
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Old 04-16-09, 01:52 AM   #2
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Originally Posted by youpi View Post
Hi, I have just install this great mod and I want to thank you OLC for his work. So now I have some questions and sorry for my poor english.

How can I have the contact of my U-boat in the map is it possible to do ? It's too hard for me without this. And for the other boat is it possible too ? Is it works with contact color mod or other mod like this ?

Two questions about "zoom" in the map, is it normal that the maximum zoom is 2500 Meters on the map when I center the map to my boat ?

For the zoom in the attack periscop I understand that now threre is no zoom but I have a question about the AOB finder. In the older version of this mod when we use zoom in X6 or X1.5 it was not the same marker we need for calculate the AOB . For the X6 it was the 90 ° (on the center) but when we were in X1.5 zoom we need to use the marker next to the 15°. Now there is only one view on the periscop attack, so we use the 90° or the marker next to the 15° for find the AOB ?

Thanks
Hi

I remember myself when I first saw OLC GUI... It is really something different then I used to see in SH3 or GWX. The times when I wasn't using manual targetings and saw OLC GUI I thought to myself: "omg this is some sort of rocket science". And how it looks was a huge different in all aspects So I think it was not the right time for me to start using OLC GUI.

When I started to do manuall targetings, I'm now seeing things not so complicated and I feel already comfortable in not seeing ship icons anymore. Even not using the nav or tactic maps while on making attack.

So I guess you need time to bring yourself to upper level before start of using OLC GUI.

This was my story
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Old 04-16-09, 03:48 AM   #3
onelifecrisis
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Hi

I remember myself when I first saw OLC GUI... It is really something different then I used to see in SH3 or GWX. The times when I wasn't using manual targetings and saw OLC GUI I thought to myself: "omg this is some sort of rocket science". And how it looks was a huge different in all aspects So I think it was not the right time for me to start using OLC GUI.

When I started to do manuall targetings, I'm now seeing things not so complicated and I feel already comfortable in not seeing ship icons anymore. Even not using the nav or tactic maps while on making attack.

So I guess you need time to bring yourself to upper level before start of using OLC GUI.

This was my story
Quite right. I wouldn't have been able to handle OLC GUI when I started out. It took me a while to get the hang of stock manual targetting, then when I got involved in the development of the U-Jagd tools I remember joegrundman having to explain the tools to me quite a few times before I got it. Even then it took me a while to get the hang of them, as the tutorial video shows.

I would say most people should get very familiar with normal manual targetting, and the TDC in particular, before they try OLC GUI.

Quote:
Do I need to recalculate range and set for every other ship individually ?

So I rewatched OLCU_Convoy_Attack_March41.avi and noticed that he measures range for every ship he's going to attack and before enterind range data to TDC he unlocks the target on the scope. I was not doing that so I think here is my problem
Yes, you need to recalculate the range for each shot. But if you use the right "tricks" then that's all you need to recalculate.

When the TDC is on Auto the Bearing and AOB are both automatically updated as the scope turns. When the TDC is on manual, neither of them are updated when the scope turns... BUT... when you switch it from manual back to auto it updates the bearing (if the scope has moved) without updating the AOB. So if the scope moves at all while the TDC is on Manual then it will mess up your firing solutions as soon as you switch it back to Auto, and seeing as the scope will get "dragged" around by any locked target that means you must unlock it before switching the TDC to manual (and not move it again until the TDC is back on auto).

This is the stock behaviour of the TDC. It's nothing new. As I said above, you really need to be familiar with the TDC (not just the notepad) before using OLC GUI.
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Old 04-16-09, 07:50 AM   #4
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Originally Posted by onelifecrisis View Post

Yes, you need to recalculate the range for each shot. But if you use the right "tricks" then that's all you need to recalculate.

When the TDC is on Auto the Bearing and AOB are both automatically updated as the scope turns. When the TDC is on manual, neither of them are updated when the scope turns... BUT... when you switch it from manual back to auto it updates the bearing (if the scope has moved) without updating the AOB. So if the scope moves at all while the TDC is on Manual then it will mess up your firing solutions as soon as you switch it back to Auto, and seeing as the scope will get "dragged" around by any locked target that means you must unlock it before switching the TDC to manual (and not move it again until the TDC is back on auto).

This is the stock behaviour of the TDC. It's nothing new. As I said above, you really need to be familiar with the TDC (not just the notepad) before using OLC GUI.
So in short we can make an important note:

1. Leaving of TDC in manual for longer time than necessary will lead to inacurate calculations.

2. When target is temporarily unlocked and TDC switched to manual. You don't want to move the scope but will have limited period of time to input data to TDC because if the target ship travels fast you can loose him from scope and without moving scope you woun't be able to lock him again right ?
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Old 04-16-09, 09:42 AM   #5
onelifecrisis
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So in short we can make an important note:

1. Leaving of TDC in manual for longer time than necessary will lead to inacurate calculations.
No. You can leave the TDC in manual for as long as you want, as long as the scope does not move - and to ensure that the scope does not move, you must unlock it.

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2. When target is temporarily unlocked and TDC switched to manual. You don't want to move the scope but will have limited period of time to input data to TDC because if the target ship travels fast you can loose him from scope and without moving scope you woun't be able to lock him again right ?
Again, no. You can measure the range with the target locked. You then unlock the scope, take as long as you want to put the range into the TDC, then make sure the TDC is on Auto before moving the scope back to the target and locking again.
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Old 04-16-09, 11:05 AM   #6
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Again, no. You can measure the range with the target locked. You then unlock the scope, take as long as you want to put the range into the TDC, then make sure the TDC is on Auto before moving the scope back to the target and locking again.
I see.. should I also unlock the scope on AOB or speed input to TDC ? (When targeting lonely ship)

I'm so missing an updated video for OLC Gold from A to Z, it would surely cost less questions here

Last edited by Contact; 04-16-09 at 11:23 AM.
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Old 04-16-09, 11:10 AM   #7
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Thanks I'm downloading the new tutorial on FF page
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Old 04-16-09, 11:32 AM   #8
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I see.. should I also unlock the scope on AOB or speed input to TDC ?

I'm so missing an updated video for OLC Gold from A to Z, it would surely cost less questions here
Yeah... sometimes.

I think it's for the best that there isn't a full "A to Z" tut. The OLC GUI and U-Jagd tools are the most fun when you really understand what they do and why they work, and what the TDC does and how it works, and tutorials can only do so much to aid understanding. When I say "understand" I don't mean "be able to explain the whole thing in math" I mean understand in the way that mechanic understands an engine.

Blindly following steps A B C to get a firing solution is a good way to start out, but I think that at some point you have to throw the tuts in the bin and just start messing around with **** until you start to get it. When you "get it" you can do things in whatever way and whatever order seems best in the current situation, and use the tools (including the TDC) truly as tools (rather than using them as black boxes).

I think the tuts cover everything they should. Some people seem to think that the tuts are supposed to be A Complete Guide To Everything In The Game, but in fact they're only meant to cover everything in OLC GUI, and that they do (except for the UZO marking lines ).
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Old 04-16-09, 03:55 AM   #9
youpi
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Thanks
Perhaps you'r right but it's just more comfortable with my uboat contact on the map . Manual targetting is not really a problem, I understand how to do this and always use it ( not always with luck and accurate )

And for the AOB finder ? What about the mark, wich mark do I use for find the AOB ? These next to the 15° (because I think the zoom is at X1.5) ? Or we don't care and we don't need to use this mark :rotfl:?
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Old 04-16-09, 07:24 AM   #10
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Thanks
Perhaps you'r right but it's just more comfortable with my uboat contact on the map . Manual targetting is not really a problem, I understand how to do this and always use it ( not always with luck and accurate )

And for the AOB finder ? What about the mark, wich mark do I use for find the AOB ? These next to the 15° (because I think the zoom is at X1.5) ? Or we don't care and we don't need to use this mark :rotfl:?
You don't need to use marker for AOB anymore.

When you calculate the range to target (leave the disks as they are after that) You look at ships mast in recognition manual, find that value on outter disk, click on it and drag it on ships lenght matching recognition manual on the same outter disk. Then while locked on target you count how many graduations there are from the center to the bow or from the bow to center if you find that way easier to see. Just keep in mind every graduation is equal to 2 ================>> 0 |||| 10

Then after counting the graduations the ship takes you're have to look for the same number on middle disk. When found Center disk will tell you what is AOB.

I'm not that good in explaining this so I strongly advice you to watch: OLCGuiSpecial_Tutorial. There is a brief introduction on Range and AOB.
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Old 04-16-09, 09:12 AM   #11
youpi
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You don't need to use marker for AOB anymore.

Then after counting the graduations the ship takes you're have to look for the same number on middle disk. When found Center disk will tell you what is AOB.

I'm not that good in explaining this so I strongly advice you to watch: OLCGuiSpecial_Tutorial. There is a brief introduction on Range and AOB.
Yes I understand all of this steps but I saw this video too and that's why I ask you because in the video at one time he says if the target it too near you can't use the zoom X6 for counting the graduations (in the video there is two zoom for the periscop). So use normal zoom (x1.5) and use the mark next to the 15° for find the AOB.

But this tutorial was made with an oldier version of OLC and now there's no zoom in the periscop attack.

I don't know if my english is understandable
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Old 04-16-09, 09:26 AM   #12
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Yes I understand all of this steps but I saw this video too and that's why I ask you because in the video at one time he says if the target it too near you can't use the zoom X6 for counting the graduations (in the video there is two zoom for the periscop). So use normal zoom (x1.5) and use the mark next to the 15° for find the AOB.

But this tutorial was made with an oldier version of OLC and now there's no zoom in the periscop attack.

I don't know if my english is understandable
You was watching the wrong tutorial then. Can't remeber where I downloaded it from
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Old 04-16-09, 09:45 AM   #13
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@youpi

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You was watching the wrong tutorial then. Can't remeber where I downloaded it from
Contact is right, there is an updated tutorial video that you need to watch. It's currently available at UberTorpedo's filefront page. I'll put it in the SUBSIM downloads section shortly.
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