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Old 02-16-09, 11:17 AM   #1
Webster
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send out some divers to drill holes in her
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Old 02-16-09, 08:26 PM   #2
T&L5
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Thank you all for your suggestions.
Just so you know, I have pumped every shell the deck gon has PLUS all the rounds from the anti-aircraft guns and the big tub just refuses to sink!

sooo,
What is the key command to release the divers????

But seriously, can I run TMO 1.7.2 with v1.4?
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Old 02-16-09, 08:32 PM   #3
tater
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Quote:
Originally Posted by T&L5
But seriously, can I run TMO 1.7.2 with v1.4?
What does the README say?

Last edited by tater; 02-17-09 at 01:28 PM.
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Old 02-16-09, 08:41 PM   #4
peabody
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Quote:
Originally Posted by tater
What does the README say?
Give him a break he's from New Jersey. (Just kidding neighbor- Hey ya want to trade Governors ?)

I think the key command for divers is Ctl-Alt-Delete.

Did you try ramming it. That is very weird. Never had that happen before.

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Old 02-17-09, 01:03 PM   #5
Foxtrot
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seems to me that you torps don't have enough juice in them
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Old 02-17-09, 02:42 PM   #6
NEON DEON
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Hay T can you show us a picture of this super tanker?

I want to see all the holes in it!
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Old 02-17-09, 03:50 PM   #7
Te Kaha
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Spread out your torpedos, one below funnel which hopefully brings the tanker to a stop or at least reduces it's speed, the second and third torpedo in front of the funnel and forward part of the ship respectively. Firing all torpedos into the same spot doesn't help anything.
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