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Old 02-13-09, 08:22 PM   #15
joegrundman
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Quote:
Originally Posted by Rockin Robbins
@joegrundman: I'm not convinced you're right, joe, because how do you know the AoB if.... But IF you did know it you're right, it's a basic trig function. Good to have a real modern sub jockey as a backup.

I'm sure now that greyrider is looking for something he can actually use without knowing anything that he couldn't find out using the passive sonar. Relative course is the info he needs because that translates directly to AoB, just like target track can translate into AoB.

I'm not convinced that the mathematical gymnastics will make it a practical tool for SH4 players, but I"m just like greyrider, always looking for another angle, but unlike you, without the advantage of direct knowledge of modern techniques. Maybe we can cobble up some PDF WWII authentic bearing rate plots and bearing difference plots. A spreadsheet could perform the math song and dance without stepping on its shoelaces. It's just a very interesting problem that's caught my imagination.
Hi RR

i'm no subjockey, but i've read quite a bit on the matter - including modern techniques, and the problem is ultimately a mathematical one. I'm just one of Hitman's acolytes!

i'm also fully in favour of using historical techniques, and i even like to play using techniques that develop as the war continues
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