![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 |
Stowaway
Posts: n/a
Downloads:
Uploads:
|
![]()
A bloody mines! I hit one in the same area too once.
You should get a radio message warning about mines layed around this island. |
![]() |
![]() |
#2 | |
Chief of the Boat
|
![]() Quote:
![]() |
|
![]() |
![]() |
![]() |
#3 |
Grey Wolf
![]() Join Date: Mar 2008
Location: Stavanger,Norway
Posts: 895
Downloads: 78
Uploads: 0
|
!!!!!!
__________________
GWX 3.0 . GOLD . SH3 CMDR 3.2 JSGME ![]() ![]() |
![]() |
![]() |
![]() |
#4 |
SUBSIM Newsman
|
Hull damage,Sir!
Unfortunately...yes I hit the portside once but in GWX 2.1, so here we go again..
__________________
Nothing in life is to be feard,it is only to be understood. Marie Curie ![]() |
![]() |
![]() |
![]() |
#5 |
Ace of the Deep
![]() Join Date: Oct 2005
Location: BA 72
Posts: 1,092
Downloads: 43
Uploads: 0
|
![]()
Ok - I'm going to give her wide clearance. It's funny because often I drive through places where I know there are probably mines, but am usually ok because when you're surfaced, you rarely hit them. For instance, _occasionally_ I"ll do a channel run, and I know there are mines there, but I make sure I run surfaced, and unless the seas are really choppy, it's unlikely to dip down and catch a mine. RUnning at PD on the other hand, is extremely dangerous. The problem with the area east of Helgoland is that it is so shallow (11m) that the mines are right near the surface. Anyway, I managed to stave off the flooding and since it was my second patrol, the men I lost were noobs and were highly replaceable. All in all, not a bad place to hit a mine.
|
![]() |
![]() |
![]() |
#6 |
Helmsman
![]() Join Date: Dec 2007
Location: Ireland.
Posts: 102
Downloads: 20
Uploads: 0
|
![]()
Helgoland? On my boat its known as Kaboom-O-Land...
__________________
![]() SH3 1.4/GWX Gold/SH Commander Thallium/84% Realism |
![]() |
![]() |
![]() |
|
|