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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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1. find this file in the folder: "#1 PE4 Install main\Data\Misc\UMark.dds" and delete the file "Umark.dds" 2. enable "#1 PE4 Install main" again and play the game you should have your cursor of the location of the sub back ![]() Last edited by kriller2; 12-09-08 at 07:40 AM. |
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#2 |
Medic
![]() Join Date: Oct 2007
Posts: 164
Downloads: 124
Uploads: 0
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How are things going on this Kriller2, Any thing new to report?
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#3 | |
Ace of the Deep
![]() Join Date: Apr 2005
Posts: 1,227
Downloads: 19
Uploads: 0
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![]() Last edited by kriller2; 12-12-08 at 06:44 AM. |
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#4 | ||
The Old Man
![]() Join Date: Jan 2007
Posts: 1,441
Downloads: 234
Uploads: 0
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__________________
Wilcke ![]() For the best in Fleet Boats go to: Submarine Sim Central. http://forum.kickinbak.com/index.php Check out: A Brief Introduction to the Pacific Submarine War by Ducimus http://www.subsim.com/radioroom/showthread.php?t=128185 Operation Monsun plus OMEGU, the #1 ATO Solution for SH4! Signature Art by Gunfighter |
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#5 |
The Old Man
![]() Join Date: Aug 2006
Location: Yonkers, NY U.S.A.
Posts: 1,507
Downloads: 154
Uploads: 0
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Kriller, I'm glad all is going well with the two of you. I'm certainly looking forwards to seeing what you guys have come up with.
I sure hope this will be part of RFB! |
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#6 | |
Commodore
![]() Join Date: Jul 2002
Posts: 608
Downloads: 25
Uploads: 1
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#7 |
Swabbie
![]() Join Date: Jun 2007
Posts: 14
Downloads: 39
Uploads: 0
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Hi all,
I'm using this mod with Trigger Maru 155. I'm just wondering, does it effect the detection distances at all? I've heard that can be a concern with some environment mods? DW |
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#8 |
Planesman
![]() Join Date: Dec 2008
Location: Vancouver BC
Posts: 186
Downloads: 11
Uploads: 0
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Is PE4 compatible with RFB 1.4?
__________________
If it's a fair fight, then you didn't plan it properly. ==================================== |
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#9 |
Medic
![]() Join Date: Oct 2007
Posts: 164
Downloads: 124
Uploads: 0
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Dam i can't feel a pulse, is this mod still alive? :hmm:
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#10 | ||
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
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Quote:
__________________
Task Force industries "Taking control of the world, one mind at a time" |
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#11 |
Grey Wolf
![]() Join Date: Jan 2011
Location: greece
Posts: 827
Downloads: 505
Uploads: 0
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anyway the fire texture must be from silent hunter 5 right? because i have seen it there too....but it does not spread to the ship so it can make more damage to the compartments...oh well.....
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