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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Jan 2013
Posts: 7
Downloads: 5
Uploads: 0
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Hi folks, new to the community. Don't see a sticky for recommended mods. Can someone point me in the right direction? Don't want to corrupt my saves wtc while I experiment.
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#2 |
Watch
![]() Join Date: Dec 2012
Posts: 23
Downloads: 47
Uploads: 0
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check this out;
http://www.subsim.com/radioroom/showthread.php?t=190656 I use this mod list (minus Real Navigation) http://www.subsim.com/radioroom/showthread.php?t=19237 Another Mega Mod worth looking at ![]() http://www.subsim.com/radioroom/showthread.php?t=192236 |
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#3 |
Navy Seal
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Yes there is a sticky here made by Trevally: http://www.subsim.com/radioroom/showthread.php?t=190656
If you have a quite powerful PC with enough RAM (mine is 16Gb), you can try my list and follow Sober's instructions to start new campaign. I'm very pleased with it so far ![]() Generic Mod Enabler - v2.6.0.157 [C:\Ubisoft\Silent Hunter 5\MODS] TDW Genericpatcher v1_0_67_0 Dynamic Environment SH5 Basemod (realistic version) V2.1 Dynamic Environment SH5 Sleet For Winter Campaigns V2.1_opt Dynamic Environment SH5 Sounds V2.1_opt Dynamic Environment SH5 Waves (normal version) V2.1 Dynamic Environment SH5 v 2.1 - Skycolor Hotfix #1 SteelViking's Interior Mod V1.2 SteelViking's Interior Mod V1.2.2 Patch Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix FX_Update_0_0_19_ByTheDarkWraith Stormys DBSM SH5 v1.3 Basemod Stormys DBSM SH5 v1.3 HOTFIX 3 Stormys_DBSM_SH5_v1.3_optional_louder_engine_sound s Stormys_DBSM_additional_creaks_and_noises_1.0 NewUIs_TDC_7_1_0_ByTheDarkWraith NewUIs_TDC_7_1_0_No_Snorkel_Exhaust_Smoke MRP 1.3 + OPCF light MRP 16X9 patch IO_StrategicMap_4_7_for_TDWv710 IO_MapCourseLine_normal pencil_mod IRAI_0_0_37_ByTheDarkWraith Accurate German Flags OPEN HORIZONS II_full v2 OHII v2 Mission Fix WA MightyFine Crew Mod 1.2.1 Alt faces MCCD_1.04_MFCM_1.2.1_compatible Reworked Morale and Abilities v.1.1 SC_Music_DasBoot Wordeees' Actual Footage Menu Sub_Exhaust_1_0_5_byTheDarkWraith Shadow Improvement Mod Reboot's Hot Soup 1.1 Reboot's Water Drips 1.1 sobers NO water drops V1 smaller flags for Warships 1_0b Goodbye pacman EQuaTool 01.01 by AvM - Medium Faber-Castell Style Webster's Smaller Rain for v1.5 stoianm pitch&roll for SH5 V1 (normal) Sober best ever fog V20 SH5 Sobers no footstep sound mod stoianm_lights Last edited by Fifi; 01-09-13 at 09:40 PM. |
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#4 |
Swabbie
![]() Join Date: Jan 2013
Posts: 7
Downloads: 5
Uploads: 0
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Thx folks!!
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#5 |
Swabbie
![]() Join Date: Jan 2013
Posts: 7
Downloads: 5
Uploads: 0
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Is there a more basic tutorial? Sure I had no problem sinking ships, I'd already seen a tutorial that walked me through proper use of the deck gun. But when it came time to dock at kiel, with the lowest realism setting, I wasn't prompted for the real dock point and spent a lot of time scrapping plating off of concrete. Not to mention clogging dock slips.
Thanks for the start up. Once I have a basic grounding I'm sure there will be little problems moving to next level play. EDIT: Ah ok - a blinking icon finally showed up. Imagine if there'd been another callout. Ok got THAT part figured out, and more importantly realize the newbie ramp up is not fully in our face. Next steps... Thx again, and I appreciate folks being helpful and bearing with me. ![]() |
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#6 |
Watch
![]() Join Date: Aug 2012
Location: New Zealand
Posts: 22
Downloads: 388
Uploads: 0
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Awesome site for a dying game type, kickstart a decent sub game someone
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