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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Seaman
![]() Join Date: Jul 2007
Location: Somewhere in the universe
Posts: 31
Downloads: 18
Uploads: 0
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I am trying to do some keel shots...and i set the pistol to magnetic detonator ON (the crewman says that too) It passes inches below the ship...and no boom...what the? Can someone fix this please?
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#2 |
Swabbie
![]() Join Date: Mar 2010
Posts: 11
Downloads: 71
Uploads: 0
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Could it be the early war magnetic pistol issues (misfires, prematures, etc.) ?
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#3 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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They work best at slow speed.
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#4 |
Watch
![]() Join Date: Jan 2006
Posts: 25
Downloads: 21
Uploads: 0
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Already posted this in Bugs thread, so just an illustration ot the problem:
speed was set to medium, dud torpedoes was turned off before loading this test mission |
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#5 | |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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![]() Quote:
Run that example again using a stock TDC, or at least manually set magnetic on before each shot. That will prove if it's the game or not. |
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#6 | |
Samurai Navy
![]() Join Date: Mar 2010
Posts: 592
Downloads: 199
Uploads: 0
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![]() With standard TDC I'm not sure but dislike it too much to try it. ![]() |
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#7 |
Machinist's Mate
![]() Join Date: Oct 2005
Posts: 128
Downloads: 44
Uploads: 3
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One thing ive noticed is keel depth shown in the torp depth screen isn't always correct. So it looks as though you are 1m below the keel and infact are much deeper causing it not to go off.
Tested this using external camera, and no duds,. |
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