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Old 03-12-10, 04:49 AM   #1
TheDarkWraith
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Default [REL] TDC (with working dials) for SH5

New version! version 1.0.2 replaces all other versions.

This will add the TDC and it's dials to the 'new' stock SH5 interface. From the text file TDC_Dials_1_0_2_TheDarkWraith_all switches.txt located in \MODS\TDC_Dials_1_0_2_ByTheDarkWraith_all switches\Documentation:


TDC Dials for SH5 by TheDarkWraith (using all TDC switches)
version 1.0.2
This mod will bring the familiar TDC and it's dials back to the UZO, Attack Periscope, and Observation periscopes. This is for users using the 'new' interface in SH5
A BIG thanks to maerean_m for information and assistance he gave in helping me make the TDC come to life for the obs periscope, attack periscope, and UZO. Thanks again!!
Contributors (\Included mods from others):
FLB Sale U999 - used his TDC_metric.dds file for the dials in the TDC
This is JSGME ready. Copy 'MODS' folder and place in '\Ubisoft\SilentHunter5\' (this assumes you setup JSGME to use the 'MODS' folder as default)

Changelog:
v1.0 - first official release
v1.0.1 - fixed nasty bug in Page TDC.py that gave python error when it tried to access TDC page
- centered Periscope and Observation scope oculars in the screen
- moved some TDC dials lower in the display and adjusted x offsets to the sides since centering oculars
- removed unneeded items from display in attack and observation scope pages
v1.0.2 - added depth under keel display (old SH5 interface item)

TheDarkWraith

UZO:


attack:


obs:


available here: http://www.filefront.com/15813955/TD...DarkWraith.7z/

TheDarkWraith

Last edited by TheDarkWraith; 03-12-10 at 08:35 PM.
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Old 03-12-10, 04:54 AM   #2
urfisch
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You´re the man...dude...nice one.
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Old 03-12-10, 04:57 AM   #3
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PERFECT !!!!!!

Now if someone would just center the scope in the screen we'd be set.
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Old 03-12-10, 05:00 AM   #4
H.B.
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GREAT! GREAT! GREAT!

EDIT: Just tried it. I think the dial-graphics for "Peilung" (bearing) and "Lagewinkel" (angle of bow) are flipped. For "Peilung" (bearing) you don't need the "Bug Links/Bug rechts" (hull left/right) text on the dial, because it's irrelevant. That's important for "Lagewinkel" (angle of bow).

Last edited by H.B.; 03-12-10 at 05:25 AM.
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Old 03-12-10, 05:29 AM   #5
FLB Sale U 999
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Awesome work!

My Game isn`t 2 Weeks old and already i got my TDC back


Great work mate, great work!


Cheers Sale
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Old 03-12-10, 05:33 AM   #6
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I just done a sex wee.
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Old 03-12-10, 05:33 AM   #7
gutted
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*passes out*
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Old 03-12-10, 11:49 AM   #8
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Quote:
Originally Posted by Sgtmonkeynads View Post
PERFECT !!!!!!

Now if someone would just center the scope in the screen we'd be set.
X2
scope in the center would be great
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Old 03-12-10, 12:26 PM   #9
TheDarkWraith
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Quote:
Originally Posted by Yoram777 View Post
X2
scope in the center would be great
you mean something like this:


I'll have the attack and obs scopes centered in next release of the mod (which will be shortly )
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Old 03-12-10, 12:29 PM   #10
Sgtmonkeynads
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I hope you drink, cause if I run into you, your gonna be drunk for DAYS !
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Old 03-12-10, 12:29 PM   #11
Yoram777
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Quote:
Originally Posted by TheDarkWraith View Post
you mean something like this:

I'll have the attack and obs scopes centered in next release of the mod (which will be shortly )

excellent!
I was just about to find out how to change that myself.
but you're fast , thanks a lot.
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Old 03-13-10, 07:22 AM   #12
PL_Cmd_Jacek
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What a great job, u ve done. Thanx.

The question, do you know how remove the "lock" text from the periscope view ?

Just the proposition to combine (maybe optional) the mod with "No lock mod"

http://www.subsim.com/radioroom/showthread.php?t=163562
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Old 03-13-10, 08:24 AM   #13
sergei
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Good stuff again DarkWraith.
I can't keep up with your mod releases!
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Old 03-13-10, 08:50 AM   #14
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Reassuring to see that this is happening so early, and that it's possible to do. Keep up the good work!
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Old 03-13-10, 02:27 PM   #15
TheDarkWraith
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Quote:
Originally Posted by PL_Cmd_Jacek View Post
What a great job, u ve done. Thanx.

The question, do you know how remove the "lock" text from the periscope view ?

Just the proposition to combine (maybe optional) the mod with "No lock mod"

http://www.subsim.com/radioroom/showthread.php?t=163562
I could make that option. If the author of the no lock mod says it's ok I'll include it as an option in the UI mods.
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