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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Nub
![]() Join Date: Mar 2007
Posts: 4
Downloads: 43
Uploads: 0
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This is my first ever mod of any sort, so be kind :-) All I need to do now is figure out how to get this uploaded to the downloads section.
I was very frustrated by the potential for SH5 and what was actually delivered out of the box. I recognised that SH5 can be the best subsim after it's been moded and patched. So - instead of staying frustrated I decided, rather then bitch and moan I should contribute instead. The unfinished state and crazy UI of this game prompted me to learn something new and do something I've never done before, which is make mods. So for your consideration I present! No Lock Text Mod ---------------- Version 1.0 06-Mar-2010 JSGME Compatible This mod removes the annoying and immersion ruining "Lock/Break Lock/Switch Target" text that appears in all the optics. You will nedd to use the space bar to lock and to keep track of which target you have locked in your head, or using the tactical map, if plot targets are enabled. A far more realistic way of doing things in my opinion. Note: The "Take Photo" text "should" still appear when it's required by a mission (if it actually ever is). Disclaimer: As I have never done this before... if it crashes your game, ruins your computer, breaks in to your house, steals your money and leaves you in a bathtub of ice minus a kidney... I take no responsibility! dotChukles Downlaod 1.0: http://www.mediafire.com/?ergwzjtl3mn |
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#2 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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#3 |
Grey Wolf
![]() Join Date: Oct 2005
Location: Deep Waters
Posts: 871
Downloads: 31
Uploads: 0
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Awesome, i was looking for something like this!
![]() As a request, do you think it would be possible to move the tag off to the side or something instead of removing it completely? It can get real hard to remember which one is locked on in a convoy sometimes!
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Guess I should change my sig since SH5 has an offline mode now ![]() |
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#4 | |
Nub
![]() Join Date: Mar 2007
Posts: 4
Downloads: 43
Uploads: 0
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I'm away from my gaming machine now, but I'll get on to that in the next couple of days. dC |
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#5 |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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Very nice! It compliments my NO XO face in the scope very nicely ;]
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ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
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#6 | |
The Old Man
![]() Join Date: Apr 2005
Location: New Orleans, LA.
Posts: 1,379
Downloads: 487
Uploads: 11
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I agree |
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#7 |
Watch Officer
![]() Join Date: Nov 2007
Location: Montreal, QC
Posts: 345
Downloads: 614
Uploads: 10
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Thanks, I was hoping someone would take that out! Good job!
To upload to subsim, you need to request upload access from Neal, just send him a PM -->http://www.subsim.com/radioroom/priv...newpm&u=209959 Then after he approves you should have a button near the top in the download section called "add files" that allows you to upload files.
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11 War Patrols / 56 ships sunk or damaged for 212,022 tons Zero casualties throughout the war Scuttled on 8 May, 1945 in Sonderburg Bay, after German surrender |
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#8 |
XO
![]() Join Date: Apr 2005
Posts: 416
Downloads: 68
Uploads: 0
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Whereabouts can that be found?
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#9 |
Mate
![]() Join Date: Jul 2007
Posts: 55
Downloads: 68
Uploads: 0
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wow! big thank you!
no i can start my campaign! vote for sticky. |
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#10 |
Sea Lord
![]() Join Date: Jun 2008
Location: Noch dabei
Posts: 1,732
Downloads: 618
Uploads: 0
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Lovely!
You rescued my nerves
Regards |
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#11 |
Mate
![]() Join Date: Jul 2007
Posts: 55
Downloads: 68
Uploads: 0
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how did you do this mod?
did you start the menue-editor and then run script-editor? how do i browse the files? |
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#12 |
sim2reality
![]() Join Date: Jun 2007
Location: AM 82
Posts: 2,280
Downloads: 258
Uploads: 30
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Maybe its possible to script in a Lock light to indicate that there is a lock.
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#13 |
Nub
![]() Join Date: Mar 2007
Posts: 4
Downloads: 43
Uploads: 0
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It was, quite simple. I used the menu editor as per the stickied tutorial to move the lock button outside the screen render area. Removing it from the page file causes a crash.
It was a quick and dirty way of doing it as I don't know anything about python scripting. My day job is a video producer and editor, not a modder or programmer, so I'm sure someone else will have a more elegant way of doing it :-) But I needed rid of it as it was right up there on the top 10 things that annoy me in this game. But thank you all for the kind comments! |
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#14 |
Helmsman
![]() Join Date: Nov 2004
Location: Switzerland
Posts: 105
Downloads: 113
Uploads: 0
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Hey, nice work, mate!
![]() Can you remove the green/yellow/red arrows as well? They're still there, when you tell the 1WO to turn off the TDC. That would be cool! |
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#15 |
Ships Secretary
Join Date: Apr 2009
Location: MilesCity Montana
Posts: 583
Downloads: 614
Uploads: 0
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Has anyone figured out what the triangle is there for this time? I think it is a bug, because it seems to do nothing in the aspects of aiming anything.
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Just help someone.....it makes a difference |
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