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Old 06-04-10, 06:20 PM   #46
Tomi_099
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Etwas neues !!!
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Old 06-05-10, 03:21 AM   #47
The General
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Atleast we don't have to worry about a Silent Hunter sequel being released before work on this is completed eh Tomi_99?
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Old 06-05-10, 03:44 AM   #48
Jack Davidson
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Excellent work, mate!

Would be awesome taking an S-boot out for a spin.

Cheers
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Old 10-14-10, 02:41 PM   #49
Tomi_099
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Quote:
Originally Posted by Jack Davidson View Post
Excellent work, mate!

Would be awesome taking an S-boot out for a spin.

Cheers
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Old 11-12-10, 11:39 AM   #50
Chrisi078
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status of the mod?
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Old 11-18-10, 01:26 PM   #51
urfisch
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seems to be abandoned...
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Old 11-18-10, 03:08 PM   #52
Webster
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Quote:
Originally Posted by urfisch View Post
seems to be abandoned...

im not surprised, ubi claimed this was the most moddable game yet

but you cant even add new units to it so i guess its only moddable for some things because it seams you cant add new ships unless you have the special restricted access needed to do so

everything about this game has been a let down but the modders will do what they can with the limited moddablity there is
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Old 11-18-10, 10:51 PM   #53
Madox58
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When switching to the Granny System things did not work as planned is my guess.
Even the patch to allow .dats don't work as it was thought they would.
Useing the Type XIV as a prototype I learned alot.
But it was not good enuff at the time.
I have learned abit more that may prove out sooner or later.
And wonders of wonders?
It comes from information on other Games forums!
Games I do not play but use the same Rules in some way.
I'm 80% sure of the issues I'm looking at.
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Old 11-26-10, 02:31 PM   #54
ustahl
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Sad, if this won't materialize. I've been looking forward to sort of re-enact my dad's Kriegsmarine career, as he served and commanded an S-Boot in the latter stages of WW2, Baltic Sea area. I remember his stories...
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Old 11-27-10, 03:41 PM   #55
Chaplain Lovejoy
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I, for one, would like to hear some of those stories!
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Old 11-27-10, 11:37 PM   #56
BravoM5
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So would I.
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