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Old 04-02-07, 10:56 AM   #46
GreyOctober
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A croatian motor boat would be in the same league with Delfinul i suppose... Sounds..uhm..exotic.
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Old 04-02-07, 11:02 AM   #47
GakunGak
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Figures...
Anyhow, you know me, SH5 for NUKES, even without ICBM on board...
Playable:
USA: Seawolf, LA, Virginia and Ohio
RUS: Akula, Victor 3, Oscar 2 and Typhoon
Others: UK Astute, vanguard or rus foxtrot/kilo

Interior 3d with all confirmation orders...
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Old 04-02-07, 11:06 AM   #48
denis_469
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Quote:
Originally Posted by AntEater
I know the next title:

Ubisoft announces Silent Hunter 5, "Dolphins of the Black Sea"
Take Command of Rumania's only WW2 Submarine, Delfinul and command it during its exciting service as "fleet in being" during the war with the USSR.
Take her on defensive patrols in rumanian home waters while the soviet fleet is holed up on the caucasus coast.
You can even participate in the only torpedo attack she ever made..
Can you hit the unescorted soviet merchant? Change history and sink it...
As a bonus, the two rumanian "super submarines" of 1944 might be included.
Lurk off the turkish coast while a huge battle is going on in the Crimea and change sides. Ward off a deadly depth charging by a croatian motor boat....
It's fine idea
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Old 04-02-07, 11:11 AM   #49
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I wouldn't mind seeing SH5 shift eras a bit, perhaps a hypothetical Cold War gone hot scenario, where the war is on the edge of full out nuclear and your actions and decisions could possibly avoid or trigger armageddon.
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Old 04-02-07, 11:33 AM   #50
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Quote:
Originally Posted by Drifter9
Quote:
Originally Posted by OlegM
Cruisers. Destroyers. Aircraft carriers. TASK FORCES! Yea. Gimme! Me want!
I'd love to see a surface ship sim done like SH3/4. Maybe not aircraft carriers but cruisers and DD's for sure. Maybe a big nasty WW1 sim but with 50 different Jutland style battles.


there is already one called Battlestations Midway ..... http://www.battlestations.net/

havent played it myself but it looks pretty awesome.
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Old 04-02-07, 11:51 AM   #51
Hartmann
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A whole submarine WWII war... pacific/atlantic with the possibility of use scorts or perhaps surface units like battleships (destroyer command)
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Old 04-02-07, 11:52 AM   #52
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Umm, if they never finish SH4 with patches then gl with SH5...
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Old 04-02-07, 11:58 AM   #53
Onkel Neal
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SH5 will be an Xbox360/PS3 title. Lots of great explosions, no TDC bugs (no TDC, either). Gran Tourismo on the Sea. No one will complain about the lack of Milkcows or fuel consumption issues, there will be plenty of floating powerups. Damage model improved from SH4, now your sub will flash red and make a coughing sound when its health is in jeapordy. Don't worry about finding any unused sound files or interface files from SH3, SH4 on the disk--you won’t be able to access the disk. And no "A key" crash, at last the keyboard has been taken out of the equation. If you are unhappy with SH4's manual salvo set-up, rejoice, SH5 will allow you to launch all 20 torpedoes at once, simply press L2-R1-O-X-^-X. Cloaking and other combo moves can be unlocked by warping from one arena to the next, sinking 200,000 tons per mission.
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Old 04-02-07, 12:03 PM   #54
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Quote:
Originally Posted by Neal Stevens
SH5 will be an Xbox360/PS3 title. Lots of great explosions, no TDC bugs (no TDC, either). Gran Tourismo on the Sea. No one will complain about the lack of Milkcows or fuel consumption issues, there will be plenty of floating powerups. Damage model improved from SH4, now your sub will flash red and make a coughing sound when its health is in jeapordy. Don't worry about finding any unused sound files or interface files from SH3, SH4 on the disk--you won’t be able to access the disk. And no "A key" crash, at last the keyboard has been taken out of the equation. If you are unhappy with SH4's manual salvo set-up, rejoice, SH5 will allow you to launch all 20 torpedoes at once, simply press L2-R1-O-X-^-X. Cloaking and other combo moves can be unlocked by warping from one arena to the next, sinking 200,000 tons per mission.
:rotfl: :rotfl: :rotfl:
Good one!
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Old 04-02-07, 12:03 PM   #55
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Quote:
Originally Posted by Neal Stevens
SH5 will be an Xbox360/PS3 title. Lots of great explosions, no TDC bugs (no TDC, either). Gran Tourismo on the Sea. No one will complain about the lack of Milkcows or fuel consumption issues, there will be plenty of floating powerups. Damage model improved from SH4, now your sub will flash red and make a coughing sound when its health is in jeapordy. Don't worry about finding any unused sound files or interface files from SH3, SH4 on the disk--you won’t be able to access the disk. And no "A key" crash, at last the keyboard has been taken out of the equation. If you are unhappy with SH4's manual salvo set-up, rejoice, SH5 will allow you to launch all 20 torpedoes at once, simply press L2-R1-O-X-^-X. Cloaking and other combo moves can be unlocked by warping from one arena to the next, sinking 200,000 tons per mission.
Lol :rotfl:
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Old 04-02-07, 12:12 PM   #56
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Quote:
Originally Posted by Neal Stevens
SH5 will be an Xbox360/PS3 title. Lots of great explosions, no TDC bugs (no TDC, either). Gran Tourismo on the Sea. No one will complain about the lack of Milkcows or fuel consumption issues, there will be plenty of floating powerups. Damage model improved from SH4, now your sub will flash red and make a coughing sound when its health is in jeapordy. Don't worry about finding any unused sound files or interface files from SH3, SH4 on the disk--you won’t be able to access the disk. And no "A key" crash, at last the keyboard has been taken out of the equation. If you are unhappy with SH4's manual salvo set-up, rejoice, SH5 will allow you to launch all 20 torpedoes at once, simply press L2-R1-O-X-^-X. Cloaking and other combo moves can be unlocked by warping from one arena to the next, sinking 200,000 tons per mission.
Guys, this might not be a joke if things keep going the same way...
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Old 04-02-07, 12:15 PM   #57
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Quote:
Originally Posted by Neal Stevens
SH5 will be an Xbox360/PS3 title. Lots of great explosions, no TDC bugs (no TDC, either). Gran Tourismo on the Sea. No one will complain about the lack of Milkcows or fuel consumption issues, there will be plenty of floating powerups. Damage model improved from SH4, now your sub will flash red and make a coughing sound when its health is in jeapordy. Don't worry about finding any unused sound files or interface files from SH3, SH4 on the disk--you won’t be able to access the disk. And no "A key" crash, at last the keyboard has been taken out of the equation. If you are unhappy with SH4's manual salvo set-up, rejoice, SH5 will allow you to launch all 20 torpedoes at once, simply press L2-R1-O-X-^-X. Cloaking and other combo moves can be unlocked by warping from one arena to the next, sinking 200,000 tons per mission.
The sad thing is, this would probably be a best seller.
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Old 04-02-07, 12:17 PM   #58
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Quote:
Originally Posted by mookiemookie
Can we...um....go back to the Atlantic next time? *runs from the angry mob of PTO fans*
Why run? I like both, and would love to see SH3 brought up to SH4 standards, and beyond. And I am a big PTO fan.
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Old 04-02-07, 12:31 PM   #59
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Quote:
Originally Posted by Sailor Steve
Quote:
Originally Posted by mookiemookie
Can we...um....go back to the Atlantic next time? *runs from the angry mob of PTO fans*
Why run? I like both, and would love to see SH3 brought up to SH4 standards, and beyond. And I am a big PTO fan.
Indeed, I think I'd mentioned before, I'd be happy paying full-price for a title that does just that. No real "game" itself, it just "merges" your Sh3 and Sh4 install into one, massive, game - using the updated Sh4 graphics (with FSAA and higher resolutions, of course).

Heck, I'd pay monthly for an MMO of that title. In fact, as it is sufficiently different from this thread, I just started one with that concept for discussion.
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Old 04-02-07, 04:36 PM   #60
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I'm sad to say I'm starting to have the same feeling, maybe I've overdosed on subs! One are I always wanted to see simed but never seen is fighting sail, not the dumb assed pirate jobs that pop up, but a fully fledged, realistic 16th, 17th, 18th AND 19th century naval sim.

Surely with the latest graphics abilities of most pcs a serious fighting sail naval sim could be put together, fighting as UK, France, Spain Dutch or independance US naval ships, with an option to turn pirate if required.

Has been a long time wish but never seems to happen, oh well we live in hope


Quote:
Originally Posted by OlegM
In all honesty I can't stand no more subs. No UK subs, no IJN subs, no WW1 subs.... I am SICK of playing subs. I am SICK of manual torpedo solutions, silent whispers, red and blue lights, test depths, slow crawling, depth charges, billionth "crash dive" when ASW aircraft is spotted, no multiplayer... I desperately try to find something in SH3-4 but I fail, even though those games are undisputably Kings and Queens of sub simming, and excellent products overall (SH4 anti aliasing affair notwithstanding )

If it's sub let it have guided torpedos (meaning: post WW2). Then again, we have Dangerous Waters for modern subs and I AVOID playing subs in DW preferring frigate, ASW helo or patrol aircraft.

PLEASE. NO. MORE. SUBS.

Cruisers. Destroyers. Aircraft carriers. TASK FORCES! Yea. Gimme! Me want!
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