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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Ace of the Deep
![]() Join Date: Jan 2007
Location: at periscope depth
Posts: 1,204
Downloads: 97
Uploads: 0
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With the latest version i have 2 horizontale lines, is that correct?
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#2 |
Samurai Navy
![]() Join Date: Oct 2006
Location: Salamis Base
Posts: 567
Downloads: 229
Uploads: 0
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Noop!This shouldn't happen. Corrupted installation I guess like NewCaptain posts above.
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#3 |
Navy Seal
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Makman, thank you so much for adding the color filter (to the 'scopes)! I'm able to see a little better in the dark now.
![]() ![]() Last edited by krashkart; 11-12-10 at 05:44 AM. |
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#4 | ||
Hellas
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![]() Quote:
in my opinion, there is no need for this complexity for finding the speed mark. all ,someone, have to do is to see what is happening when rings are at their start positions.at this positions the 100 of outer ring (translated to target's length=100 m....=100/1852 nmiles) is matched with the 100 of inner ring (translated to 100 seconds...=100/3600 hours), so target's speed(when rings are at their start positions) must be (100/1852)/(100/3600)=3600/1852=1.944 knots so , we just put a scratch on outer ring(when rings are at their start positions) that is showing us the number 1.944 to the inner ring and thats it. certainly (with a quick glance) you are absolutely right with the procedure there but ,as i said,imo there is no need for such complexity for this theme (speed mark) a tiny point about the formula at the link : this formula is for creating the marks for x6 zoom ring (not for x1,5). also, just for sharing,you can use a simplier formula for finding the marks on x6 ring (if we assume that starter zoom is x1,5),this one : markabove90= 4 x arctan(mast/range) where range=(number on ring)x100 but whatever formula Joegrudman(the author of the tool) used ...the scales are indeed not 100% acurate done...they have some inaccuracies but not so critical to worth the effort for someone to sit down and correct them.it needs a lot (and i mean....a lot) of patience ,carefull and...time .if i was the creator i would had use the last (simplier) formula but that is what i would have done.maybe Joegrudman used the other one...i don't know. Quote:
Krashkart,....at the final version you will be able to choose between green,red and yellow filters for scopes and binoculars .BUT this will be done before game's launch and the filters will be permanetely installed on scopes
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Knowledge is the only thing that nobody can ever take from you... ![]() Mediafire page:http://www.mediafire.com/folder/da50.../Makman94_Mods |
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#5 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
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@Makman94: You are right. The formula is probably overkill. And on second thougt, not very helpfull. I just didn't know how deep Sabretwo was looking for an answer.
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My site downloads: https://ricojansen.nl/downloads |
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#6 |
Soundman
![]() Join Date: May 2009
Location: Genova, Italy
Posts: 148
Downloads: 430
Uploads: 0
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Great MOD !!! but I have a doubt.
I have read all post and "Read me" but cause of my bad English I don't undestand something. Whith this AOB rings it's possible determinate distance, AOB and speed of the target like OLC MOD ? There is not a graduate scale il the lens ![]() Thanks EDIT: I'm sorry, I've found only now the "Manos Optics.txt" in compressed documentation, is this the correct istruction to use the AOB ring correct ? Last edited by von faust; 01-27-11 at 09:42 AM. |
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#7 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
Uploads: 0
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I just had the pleasure of taking the final version for a spin. And I love the work you put in. It is one quite rounded up GUI. From the comparability patches to the feel of the dials and buttons!
But without having to read wall of the thread, lemme just ask: Will this work with the Widescreen MaGui? The WS is quite an achievement so if possible i don't want to give up on it! ![]()
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#8 | |
Argentinian Skipper
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Regards. Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#9 |
Admiral
![]() Join Date: Feb 2006
Location: PQ AN 25
Posts: 2,178
Downloads: 70
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Aye, aye Mate!
Fast response! ![]() ![]()
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SH3+GWX SH5+WoS Still Sailing....still Deep ![]() |
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#10 |
Seaman
![]() Join Date: Mar 2010
Posts: 37
Downloads: 62
Uploads: 0
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Great job
![]() Our final version is so close to my personnal taste that i re-install SH3 ![]() Here my conversion for the commands_fr.cfg to match the french keyboard layout : http://www.filefront.com/17883011/MacGui_command_fr.7z/ I have just added a command (deep under sub keel ctrl+D) And a JSGME ready for the fixed PATO_3000 : http://www.filefront.com/17883013/PATO_3000.7z/ bye Last edited by Loltak; 02-02-11 at 11:52 AM. |
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#11 | ||
Watch
![]() Join Date: Feb 2011
Posts: 21
Downloads: 36
Uploads: 0
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Quote:
![]() ![]() I guess my being a greenhorn at this game really shows. ![]() ![]() @Damo, I will definitely try that 90 degree shot of yours amigo. But for the meantime, I need to familiarize with the GUI 1st. ![]() Gracias amigos for the inputs! ![]() |
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#12 |
Kaleun of U-3
![]() Join Date: Sep 2008
Location: somewhere in 1939
Posts: 1,816
Downloads: 123
Uploads: 0
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Hi mate,
I just want to say that your interface mod is simply pure work of art. Everybody here will simply agree with my statement highly professional work ![]() Sorry if i come late to congratulate you on your fantastic work but i was busy working on a certain mod ![]() Best regards Hans |
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#13 |
Watch
![]() Join Date: Feb 2011
Posts: 21
Downloads: 36
Uploads: 0
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Attack Scope with AOB rings showing :
![]() How do I get the AOB rings to show up? I can't find the button for accessing them. ![]() |
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#14 |
Captain
![]() Join Date: May 2009
Location: Forever stuck in Data folder...
Posts: 482
Downloads: 259
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You'll see the bottom edge of the rings at the top of the peri (actually inside the lens it seems), just click on it and it will bring it down into the position shown in the image above.
Simple.
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#15 |
Helmsman
![]() Join Date: Apr 2005
Posts: 106
Downloads: 39
Uploads: 0
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Sorry to sound especially dumb - but is there supposed to be sound on the tutorial videos?
Another poster remarked there was no sound and I am having the same issue - if it is an issue? Regards Vermin. |
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