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View Poll Results: Which is your preference ?
Go Deep and Go Quiet 86 68.25%
Go Big or Stay Home 40 31.75%
Voters: 126. You may not vote on this poll

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Old 02-07-08, 04:04 PM   #1
kiwi_2005
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Depends i think on the year. Early in the war im a happy trigger mad hatter. 41 onwards i weigh my posibilities of survival if it dont look good then i'll fire wildly into the convoy at 2-3000 yrds and go deep and run.
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Old 02-07-08, 10:29 PM   #2
T.Von Hogan
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They be bad in gwx 2.0 i got sunk by a tribal early 42 bastage dodged 4 different shots, i'll give em hell this career starting with the nelson on my current and 1st mission in my 2nd gwx 2 career.
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Old 12-05-07, 08:11 AM   #3
robj250
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Quote:
Originally Posted by Mush Martin
OK lads Im concerned that in 60 yrs we havent learned that
the best defence is a good offence.

who among you when in contact with enemy escorts dives
deep and goes silent

or

who among you grapple with the enemy at Peridepth.
Okay Mush Martin, I voted and I'm surprised there are so many which "Go Deep and Go Quiet".

Hey, Donitz sent the boats out to take on the enemy, preferably, but can't you take on a warship?????

Take out a warship and it takes the enemy (well in the real world) more time to build more escorts.
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Old 12-05-07, 09:52 AM   #4
Mush Martin
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it was a viable strategem that I feel Doenitz should have tried in the
first two years of the war.

the extreme shortage of escorts in the early war indicated a vulnerability
that should have been exploited.

The assault on escorts yeilds long term dividends in the enemys overall
vulnerability.

M
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Old 12-05-07, 10:01 AM   #5
Herr_Pete
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I tend to stay on periscope depth no matter what im up against. Il stay at silent running n keep the scope as low down as possible! i don;t like to go down deep n then come back up and have to move myself into a better position. keep track of what happening. Obviosuly il go deep if the situation gets out of hand.

I also like to go for the front escorts. If i manage top take them out il stay on periscope depth and go ahead flank so i am in closer then back to silent running. Then work from there. So far so good.
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Old 12-05-07, 11:52 AM   #6
Jonathan
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Remember, we're using unterseeboots here...not battleships.
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Old 12-05-07, 01:01 PM   #7
Thunder
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I normally do a Kretchmer, and go deep into a convoy , then shack up next to one of the slower merchies,real close, the escorts try to get you but don't, for fear of the merchant, so they circle round, and when they do...
In the early war years it possible to take out all the escorts,even with manual firing(300 meters roughly) ,sure you use alot of torpedoes,sometimes all but if its a calm day and the escorts are taken care of, you go up top and its a wolf in the henhouse...
just stay real close to the merchant.
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Old 12-07-07, 12:10 AM   #8
bookworm_020
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I stay at periscope depth for as long as I can, reloading tubes and knocking off Merchants and tankers till either they're all sunk or the escorts come after me and I need to be else where!
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Old 12-07-07, 02:02 PM   #9
Sigurd
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My usual plan is to go to PD and watch. I dont like going after escorts, as I have a habit of my eels bouncing off the hulls (and this is with auto-plotting ), which usually ends up with me being depth charged.

If the escort will pass by me without noticing, I'll look for targets and plan accordingly. If I'll need to take it out, I try using magnetic triggers, as I've had more success with them recently. If I'm detected, I see if there's any good targets I can shoot at before diving (and cry a little when I see large tankers and other big tonnage ships outside a good gyro angle).
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Old 12-07-07, 04:09 PM   #10
sasquatch
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Quote:
Originally Posted by Sigurd
My usual plan is to go to PD and watch. I dont like going after escorts, as I have a habit of my eels bouncing off the hulls (and this is with auto-plotting ), which usually ends up with me being depth charged.

If the escort will pass by me without noticing, I'll look for targets and plan accordingly. If I'll need to take it out, I try using magnetic triggers, as I've had more success with them recently. If I'm detected, I see if there's any good targets I can shoot at before diving (and cry a little when I see large tankers and other big tonnage ships outside a good gyro angle).
"Good gyro-angle." Isn't any angle good for magnetic torps? I have better success with them at "bad" gryo angles than "good" ones.
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Old 12-07-07, 11:48 PM   #11
Mush Martin
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I agree with Sasquatch on this one in magnetic shooting a longditudinal
shot is much more effective than a perpendicular one seemingly because
the momentum in a perpendicular shot seems to carry the blast effect
out from under the ship a little where in longditudinal shots all the blast
is centered. or so it seems in testing.
M
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Old 12-08-07, 05:48 AM   #12
Koondawg
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depends alot on the time of day/night...weather conditions, fog, rain? all of these I take into consideration....
calm seas at sunup...im taking a shot at one of the escorts on the corner while I head a course through the convoy, bobbing up and down from 25-13m spending 1 tube on any one ship...ill come back to finish em off later...seems to work for me

now rainy and whitecaps...gota be carefull...Ive had a Black Swan park on my ars and 5 sailors knock on the hatch before I new what was going on....

at night its anyones ballgame...cause I cant see sheyot so I put my walking stick out tube one and just feel around till I hit something
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Old 12-08-07, 09:46 AM   #13
Brag
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Quote:
Originally Posted by Mush Martin
I agree with Sasquatch on this one in magnetic shooting a longditudinal
shot is much more effective than a perpendicular one seemingly because
the momentum in a perpendicular shot seems to carry the blast effect
out from under the ship a little where in longditudinal shots all the blast
is centered. or so it seems in testing.
M
Mush is right. A magnetic perpendicular may go past the target and exploding on the opposite side. whereas a torpedo arriving at an angle will habe more time under the keel for the pistol to activate. I have often aimed forward of the bridge and had the torp explode under the engine room, causing catastrophic damage.

Check out magnetic torpedo article on my webbie.
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Old 12-08-07, 09:39 AM   #14
Brag
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I am a quiet, cowardly, silent skulker of the deep.
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Old 12-09-07, 12:26 AM   #15
Tex
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I stay at pariscope depth and attack them by simply pivoting the boat around as needed. Draw them in close, about 500 meters, then use a fast torpedo on them... works everytime. If there are too many I'll attack everyone I can then go deep and escape.
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