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Old 07-15-07, 07:38 PM   #1
Vorkapitan
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Originally Posted by dean_acheson
Creative Labs X-Fi Elite Pro

have you used this with Vista yet?

I have an audiology 2 ZS and since installing Vista it only will give me 2.1. With headphones I only get sound out of the left ear.

I've used about sixteen different drivers from Creative, both for XP and the new, wonderful vista drivers that took Creative about ten months to make.

Still no *^%*@#^ surround sound. No EAX. The only options are 'mono' and 'stereo.'

So, I was wondering, does YOUR creative sound card work with 5.1 or 6.1 or even 4.1?

Oh, my periscopes work, and I've heard the new surround sound stuff is pretty cool. Too bad that I don't know because my STUPID sound card wont' work with this OS.

That's not a rant. I just hate creative, dell, and microsoft at the moment. My SH4 seems to run pretty well, and all the junk works.

If UBI decides to build anyother cool WW2 sim, I'll buy it.
Hi Dean,
I have Audigy 2z.....at first no sound with Vista, messed with everything, got the vista drivers, but no go. I removed all drivers, installed my orig. drivers, no go. I removed the sound card, tried again and now got some sound. Insalled Vista drivers again over the orig. drivers and "WALLA" sound again. (be sure to set the speakers to the right setting)

Joe
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Old 07-13-07, 11:16 AM   #2
heartc
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Originally Posted by scrapser
I bought the game the day it was released and still have not played it. I patched 1.3 last night but today have started reading about the issues
lol

Quote:
Incredible!
Indeed.

lol
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Old 07-13-07, 01:08 PM   #3
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Quote:
Originally Posted by scrapser
This is not a rant.
It is if you were foaming at the mouth while typing it. Contextually, I can read this without imagining you foaming at the mouth, but not knowing you personally leaves room for interpretive error.

Quote:
Unfortunately it was developed by people who use the metric system (not a negative remark)
So, you're upset with the conversion errors? Other than that I am unable to understand why you'd even mention it. Since I've been playing the game in metric, I haven't had to deal with the conversion errors. I'm pretty flexible on this issue (metric or SAE).


Quote:
and funded by a company that has so many other ways to make money that its survival does not depend on making sure quality is there before putting products on the market.
Welcome to 2007, dude. Ubisoft is just as risk-averse as Boeing, Halliburton, and Universal Studios. Quarterly reports are the only thing that matter to stock holders in the current market. Deal with it.


Quote:
SH4 would have faired better if it were developed by some little upstart company that had to do it right the first time.
They're all out of business (either bought by EA or Ubi) and the start-up capital requirements are prohibitive.


Quote:
I bought the game the day it was released and still have not played it.
Don't worry about it, mate. I still haven't played through Doom 3: Resurrection of Evil, Titan Quest, the hardest level on Dungeon Siege 2, and a whole bunch of others that I can't even remember. Grandia 2. Gorsul 2. I think I've even got Total Annhilation 2 tucked back somewhere.


Quote:
I patched 1.3 last night but today have started reading about the issues that still remain (mag torpedoes always on, transparent crew on deck, non-functioning periscope animation, to name a few). Incredible!
My mag-torps have been functioning properly since version 1.2. Download my cheats (from my signature) and use the 200m meg-det cheat. Fire a torp with mags on, and fire one with mags off. They are working properly, dude.

Quote:
I realize it will never be 100% perfect but I have to tell you, the stuff that was wrong with this sim when it was first released (and even after the first patch) had me wondering how people who are smart enough to study historical submarine technology and translate that into a computer sim could let their code be packaged and put on market, knowing it was incomplete (and they had to know...some of this stuff is so glaringly wrong it would blind you).
You've got higher standards than me. If I could get the damn thing to work properly, I'd still be playing Silent Service II. I've been absolutely ducky with SH3 and SH4, besides the bugs that cause the game to be unplayable (crashing to desktop, unrecoverable slowdowns, savegame corruption, etc.).


Quote:
Half-baked software is now the norm!
No, half-baked has been the norm since 2002. I personally blame competing proprietary standards, although I have little use for Next Generation Secure Computing Base for my computer because it effectively turns the thing into a console.


Quote:
Should we as consumers be happy and grateful that a company has grudgingly decided to patch something they put on the market, knowing it was incomplete? Is that what we have become? Happy like dogs to get the scraps somebody decides to throw our way?
I don't know about the "scraps", but Knights of the Old Republic 2 still had some good things to it.


Quote:
The solution here is to stop buying software from a company once it's known they will release incomplete products to the public.

Everytime you buy something, you are saying "Yes" to whatever it is...whether it be an incomplete piece of software or an overpriced house or condo.
I agree, but I'm more pragmatic than idealistic. I'm out of computer gaming at the end of this month. I figure I'm going to be ahead of Next Generation Secure Computing Base by about 14 months, and I've got enough games that I still haven't played to last me for at least 24 months. I'd buy a Wii if I could find one.
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Old 07-13-07, 01:19 PM   #4
scrapser
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Quote:
Originally Posted by tycho102
Quote:
Originally Posted by scrapser
This is not a rant.
It is if you were foaming at the mouth while typing it. Contextually, I can read this without imagining you foaming at the mouth, but not knowing you personally leaves room for interpretive error.

Quote:
Unfortunately it was developed by people who use the metric system (not a negative remark)
So, you're upset with the conversion errors? Other than that I am unable to understand why you'd even mention it. Since I've been playing the game in metric, I haven't had to deal with the conversion errors. I'm pretty flexible on this issue (metric or SAE).


Quote:
and funded by a company that has so many other ways to make money that its survival does not depend on making sure quality is there before putting products on the market.
Welcome to 2007, dude. Ubisoft is just as risk-averse as Boeing, Halliburton, and Universal Studios. Quarterly reports are the only thing that matter to stock holders in the current market. Deal with it.


Quote:
SH4 would have faired better if it were developed by some little upstart company that had to do it right the first time.
They're all out of business (either bought by EA or Ubi) and the start-up capital requirements are prohibitive.


Quote:
I bought the game the day it was released and still have not played it.
Don't worry about it, mate. I still haven't played through Doom 3: Resurrection of Evil, Titan Quest, the hardest level on Dungeon Siege 2, and a whole bunch of others that I can't even remember. Grandia 2. Gorsul 2. I think I've even got Total Annhilation 2 tucked back somewhere.


Quote:
I patched 1.3 last night but today have started reading about the issues that still remain (mag torpedoes always on, transparent crew on deck, non-functioning periscope animation, to name a few). Incredible!
My mag-torps have been functioning properly since version 1.2. Download my cheats (from my signature) and use the 200m meg-det cheat. Fire a torp with mags on, and fire one with mags off. They are working properly, dude.

Quote:
I realize it will never be 100% perfect but I have to tell you, the stuff that was wrong with this sim when it was first released (and even after the first patch) had me wondering how people who are smart enough to study historical submarine technology and translate that into a computer sim could let their code be packaged and put on market, knowing it was incomplete (and they had to know...some of this stuff is so glaringly wrong it would blind you).
You've got higher standards than me. If I could get the damn thing to work properly, I'd still be playing Silent Service II. I've been absolutely ducky with SH3 and SH4, besides the bugs that cause the game to be unplayable (crashing to desktop, unrecoverable slowdowns, savegame corruption, etc.).


Quote:
Half-baked software is now the norm!
No, half-baked has been the norm since 2002. I personally blame competing proprietary standards, although I have little use for Next Generation Secure Computing Base for my computer because it effectively turns the thing into a console.


Quote:
Should we as consumers be happy and grateful that a company has grudgingly decided to patch something they put on the market, knowing it was incomplete? Is that what we have become? Happy like dogs to get the scraps somebody decides to throw our way?
I don't know about the "scraps", but Knights of the Old Republic 2 still had some good things to it.


Quote:
The solution here is to stop buying software from a company once it's known they will release incomplete products to the public.

Everytime you buy something, you are saying "Yes" to whatever it is...whether it be an incomplete piece of software or an overpriced house or condo.
I agree, but I'm more pragmatic than idealistic. I'm out of computer gaming at the end of this month. I figure I'm going to be ahead of Next Generation Secure Computing Base by about 14 months, and I've got enough games that I still haven't played to last me for at least 24 months. I'd buy a Wii if I could find one.
Wow...from the looks of your analytic scapel work on my original post I would say you're a bit detail oriented. LOL But no worries, I just wanted to assure you I was not foaming at the mouth but do understand how a post can be vulnerable to interpretation. I'm mainly voicing my dismay at the current state of this hobby of ours and those who supply us with new titles. It seems ripe for a change that's long overdue.

Incidently, my computer gaming goes back to 1984. I've grown up with all of it from day one. I can still remember my first video game (PONG) at the local bowling alley in the late 70's.
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Old 07-14-07, 08:58 AM   #5
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Torpedos not working?

Quote:
I patched 1.3 last night but today have started reading about the issues that still remain (mag torpedoes always on, transparent crew on deck, non-functioning periscope animation, to name a few). Incredible!
My mag-torps have been functioning properly since version 1.2. Download my cheats (from my signature) and use the 200m meg-det cheat. Fire a torp with mags on, and fire one with mags off. They are working properly, dude.


The torpedos are working. But the switch is not working. See this thread:

http://www.subsim.com/radioroom/showthread.php?t=118393

Seems that whether magnetic exploders are used or not is hardcoded into the software and cannot be influenced through the switch to set whether to use Contact Influence or Contact only.
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Old 07-13-07, 01:47 PM   #6
Zoomer96
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Default It worked for me

I'm running a Gateway GM5420 running Windows Vista Home Premium. Intel Core 2 Duo processor, 2 gigs ram with a Sigmatel sound card. It's stock like it came out of the box except for the video card. After I put in a Ge Force 7950 GT and turned off that stupid User Account Control, the game worked. I also deleted the factory video driver and installed version 7.15.11.5818 of 4/12/2007 straight from Nvidia. I had to call them on the phone and speak to a real human being. I had all the bugs that came with the game and I was playing. I never had see through crewmen or ships floating in air, etc. I had some CTD's but they went away after 1.2 came out. also I changed some graphic settings The radar was probably the biggest bug of all IMHO but that seems to be fixed. Also the enemy is much more likely to sink the sub now. I'm not a computer expert by a long shot but I'm not having the problems you seem to be having! Sorry you've had a bad experience cause this is a very good simulation and I think it's gonna get better. I'm still hoping we get the bathothermometer, but I can live with what we have now. Of course this is just from my experience with SH4. Good Luck!
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Old 07-13-07, 02:14 PM   #7
RickC Sniper
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Quote:
Originally Posted by scrapser
I bought the game the day it was released and still have not played it.

The solution here is to stop buying software from a company once it's known they will release incomplete products to the public. Make them accountable or this will only get worse.


What? Yet another "boycot Ubi" post?

How about setting an example. I see YOU bought the product. :hmm:


I would never attempt to review a game I've never played.

I like SH4. It has flaws but it's entertaining. Too bad you'll never find that out.

Good luck with your protest\boycott\petition or whatever it is you are doing.

RickC
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Old 07-13-07, 02:21 PM   #8
scrapser
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Quote:
Originally Posted by RickC Sniper
Quote:
Originally Posted by scrapser
I bought the game the day it was released and still have not played it.

The solution here is to stop buying software from a company once it's known they will release incomplete products to the public. Make them accountable or this will only get worse.


What? Yet another "boycot Ubi" post?

How about setting an example. I see YOU bought the product. :hmm:


I would never attempt to review a game I've never played.

I like SH4. It has flaws but it's entertaining. Too bad you'll never find that out.

Good luck with your protest\boycott\petition or whatever it is you are doing.

RickC
Read some more of this thread...you will find there's more to it than first glance reveals.

Thanks
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Old 07-13-07, 02:24 PM   #9
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You assume too much.

I've read the thread.
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Old 07-13-07, 02:28 PM   #10
scrapser
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Originally Posted by RickC Sniper
You assume too much.

I've read the thread.
Okay...I guess that makes two of us.
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Old 07-14-07, 08:45 PM   #11
kiwi_2005
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Quote:
Originally Posted by scrapser
This is not a rant.

Anyway, I'm hoping there will be another patch that brings this sim to the standard we all expect (i.e., "finished"). I bought the game the day it was released and still have not played it. I patched 1.3 last night but today have started reading about the issues that still remain (mag torpedoes always on, transparent crew on deck, non-functioning periscope animation, to name a few). Incredible!
Go on install the game!

Mag Torpedoes? I have no idea i just load and fire away.
Transparent crew always on? Nope mine dont look transparent.
Non function periscope animation. Nope it works.

Played one patrol since patch 3, SS boat 1941, and must of had one of the best patrols since owning the game. Attacking a taskforce the AI do now ping and attack you like they should i spent more time evading the taskforce than attacking them. Plus it was just on evening, a storm happening and only 180 feet of water beneath me.

This is a great game. You should first load her up and try the game yourself then come back here and see if you have the same thoughts.

[ A little Aussie gaming magazine gave Silent Hunter 4 a 9/10 score said its the best subsim to come out since Aces of the Deep a better update from silent hunter 3. Just recently SH4 was added in their top 100 of best games. The reviewer has been reviewing subsims since Fast Attack so is no noob. Yes shock horror i expected a score of 7, yet he gave it a 9. PCPowerplay might not be known in the states or UK well enough but they have a 300 thousand plus following of gamers.]

9 out 10. Gotta love the aussies
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Old 07-14-07, 08:55 PM   #12
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Originally Posted by kiwi_2005
9 out 10. Gotta love the aussies

Does UBI advertise in that mag?



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Old 07-15-07, 07:52 AM   #13
Shiplord
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Quote:
Originally Posted by kiwi_2005
Transparent crew always on? Nope mine dont look transparent.
- activate environment effects
- activate volumetric fog
- start quick mission "Against all odds"
- go to bridge
- look at the sailor behind you

Quote:
Non function periscope animation. Nope it works.
not the scope animation itself, the animation of the moving brass scope pipes inside the coning tower is now switched off (worked until this patch)
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Old 07-16-07, 04:01 AM   #14
ReM
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Quote:
Originally Posted by Shiplord
[not the scope animation itself, the animation of the moving brass scope pipes inside the coning tower is now switched off (worked until this patch)
If you have nothing else to worry about, consider yourself lucky.......it has nothing to do with the game, it's only eye candy....

I couldn't care less....
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Old 07-16-07, 02:41 PM   #15
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Quote:
Originally Posted by scrapser
I'm a software developer. I know the complexity of this field. I just find it baffling and at the same time inexcusable to see what has become of the software market in general. Half-baked software is now the norm!
Im not a software developer but i do study to be a software engineer now on my second year. I consider myself one of the better skilled people in my class. And tbh when i see the crap code my class mates writes from time to time it do send me wondering. I mean if they keep that standard when they leave uni then they shouldnt be able to get any jobs writing code, or maybe thats the problem, they do get jobs writing code

But i also have to hand it to the devs. When the deadline is running out it can be hard and often you sacrifice good code for crappy code that works but breaks easy. I dont blame the devs, i blame UBI for pushing games out the door to soon. I like Stardocks approch better. Its done when its done they dont work with set deadlines. Sure it might piss some people off but it gives you quality software.

Anyway i to havent played SH4 since it came out, but now with 1.3 ill give it ago again
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