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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Frogman
![]() Join Date: Jul 2005
Location: Ipswich, England
Posts: 302
Downloads: 281
Uploads: 0
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Hi,
Can someone please tell me how to put an end to this constantly repeated message? Even if I were dived it could not happen every 10 seconds, but on the surface???? I think not. RR |
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#2 |
Commodore
![]() Join Date: Jul 2006
Location: Orlando, Fl
Posts: 617
Downloads: 60
Uploads: 0
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For someone to answer your question, you will need to post more info, such as what patch are you using, what mods you may be using and in what order are they installed, etc...
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#3 |
Frogman
![]() Join Date: Jul 2005
Location: Ipswich, England
Posts: 302
Downloads: 281
Uploads: 0
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Hi,
I have RFB, TM, and SH4. with all the major mods and the most recent ones. This appears to have come in with PE3 and is in all three games. RR |
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#4 |
Officer
![]() Join Date: Jan 2008
Location: Herriman, Utah
Posts: 247
Downloads: 398
Uploads: 3
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If you're starting a new patrol outside the harbor and get that message, just dive down 100 ft. or so and then surface. Should be quiet after that.
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#5 |
Frogman
![]() Join Date: Jul 2005
Location: Ipswich, England
Posts: 302
Downloads: 281
Uploads: 0
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Hi,
Thanks Capt Dave, I'll try that. Meanwhile, now I now it must be something I've added to all forms of the game, I can try a process of elimination. RR |
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#6 |
Frogman
![]() Join Date: Jul 2005
Location: Ipswich, England
Posts: 302
Downloads: 281
Uploads: 0
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Hi Capt Dave,
Not very useful, the phrase came back after a Save. Finally deleted the relevant file. Unless linked to a genuine temperature layer it isn't much use anyway. RR |
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#7 | |
Sonar Guy
![]() Join Date: Apr 2005
Location: People's Republic of Cambridge
Posts: 379
Downloads: 118
Uploads: 0
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my diminutive mod contributions new chronometer thermalizer Japanese wartime radio pack Japanese traditional radio pack new radio new ordnance what color is your torpedo aye, sir! sound mod |
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#8 |
Pacific Aces Dev Team
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I know that this message loop comes if the TM mod is used but it could be modification on a file/value used in all the major mods.:hmm:
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-- Vapor-ware is always easier to sell because there's no limit what it can do! |
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#9 |
Rear Admiral
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I only run TM by itself (obviously
![]() Come to think of it, ive never even heard it in stock either. *shrug* |
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#10 |
Lucky Jack
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The thermal layer sound looping happens in stock game. Usually if you save near a port and then restart later on.
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“You're painfully alive in a drugged and dying culture.” ― Richard Yates, Revolutionary Road |
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#11 |
Officer
![]() Join Date: Jan 2008
Location: Herriman, Utah
Posts: 247
Downloads: 398
Uploads: 3
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Once I do my dive/surface trick, I'm off and running to my destination. I won't hear the looping phrase again until I'm in port for the next mission. I'm using 1.4 with RSRDC, P.E.2 and NSM4.
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#12 |
Engineer
![]() Join Date: Jul 2002
Posts: 208
Downloads: 3
Uploads: 0
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I have the same issue. RSRD main mod installed. Announcement eventually ends a short time after launching game. Don't know why it starts, don't know why it ends.
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#13 | |
Sailor man
![]() Join Date: Apr 2008
Posts: 46
Downloads: 59
Uploads: 0
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I don't even want to think about the El Nino effect. Then in theory, if the game is as amazingly written as I preceive it, this may not be a glitch. I would be interested to see if you get the same 'problem' in latitudes closer to the equator. Because if you don't, thermohaline circulation could very possibly be written into the game as a dynamic factor. As for your problem, just make a silent sound file for the message. Yeah, I took my Oceanography final exam today. Sorry for being drawn out though I hope it could help explain why this message would appear so often. Go Red Raiders!
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