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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | ||
Rear Admiral
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Personnaly, i prefer Function over form. If i have to make a decision between being able to access functional controls over visual eyecandy, well...... *sigh* Quote:
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#2 |
Ace of the Deep
![]() Join Date: Aug 2007
Location: Tulsa, OK
Posts: 1,016
Downloads: 0
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Sorry, Ducimus. I forgot about that. I haven't used TM since 1.4.
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MJS USS Batfish Volunteer/Reenactor www.ss310.com www.ussbatfish.com Communism killed over 100M people and all that I got was this lousy signature.* *http://www.hawaii.edu/powerkills/COM.ART.HTM |
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#3 |
Rear Admiral
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I knew there was a reason why i slept on this.
I changed the animation graph on the 2nd sonar man. Heres a prototype to play with: (I want to emphasize this is a prototype, a concept build ) http://files.filefront.com/z+Test+GA.../fileinfo.html One thing i have noticed. If you go to battle stations, crash dive, and advance TC, the extra characters disappear. Im not exactly sure what tirggers this, but on the whole it seems to work. Ive included all the other associated files with the interiors so it will run correcty. I tested this on stock version of the game, and it seemed to work OK. |
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#4 |
Ace of the Deep
![]() Join Date: Aug 2007
Location: Tulsa, OK
Posts: 1,016
Downloads: 0
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I think have seen the characters disappear in stock game, too, when TC is advanced. I think even ships will disappear after a certain TC setting.
__________________
MJS USS Batfish Volunteer/Reenactor www.ss310.com www.ussbatfish.com Communism killed over 100M people and all that I got was this lousy signature.* *http://www.hawaii.edu/powerkills/COM.ART.HTM |
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#5 | |
Commodore
![]() Join Date: Jul 2002
Posts: 608
Downloads: 25
Uploads: 1
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Also, if this mod is installed, do you need to start a new career for the extra characters to show? Or will they show up after an install while in port? |
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#6 |
Grey Wolf
![]() Join Date: Aug 2005
Posts: 930
Downloads: 23
Uploads: 0
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....in stock game that characters would disappear during TC. I'm usually in the nav map during TC but on the odd occasion I've cranked up TC while in the control room, certain characters have disappeared and reappeared once dropping out of warp.
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#7 | |
Planesman
![]() Join Date: Mar 2007
Location: Colorado, USA
Posts: 180
Downloads: 118
Uploads: 0
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"I'd say he was a sadistic, sodomistic necrophile, but that would be beating a dead horse." - Woody Allen ![]() |
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#8 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 28
Uploads: 3
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This is a setting in one of the cfg's.
[TIME COMPRESSION] ... CharacterAnim=4 Particles=8 ... No characters/anims, and particles is things like fires, funnel smoke etc. Ships will remain visible though... [edit] I almost forgot: cool find, Ducimus!
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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