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Old 04-13-08, 12:14 AM   #1
Madox58
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Also,
If it's a direct import from SH4?
All UV mapping is still intact.
Convert the original DDS to TGA and place in the dat with correct ID's and it's skinned.
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Old 04-13-08, 12:20 AM   #2
Rubini
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Quote:
Originally Posted by privateer
Also,
If it's a direct import from SH4?
All UV mapping is still intact.
Convert the original DDS to TGA and place in the dat with correct ID's and it's skinned.
I tried that mate but don´t worked. The interesting is that dolphins and small junk ship (my first tries) had texture . So, I'm probably making something wrong on my attempts to make the texture work on this SH4 model.:hmm: I already confered all the ids, etc. (with S3D this is so much easy)

If you can help me I obviously can show/send to you the mod to you look in.
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Old 04-13-08, 12:22 AM   #3
Madox58
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Send a link by PM and I'll take a look see.
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Old 04-13-08, 12:26 AM   #4
Rubini
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Quote:
Originally Posted by privateer
Send a link by PM and I'll take a look see.
I´m sending a PM now whit a better describe on how I made the mod because I yet need to put all them together before send to you (tomorrow). Just a minute.
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Old 04-13-08, 12:34 AM   #5
Philipp_Thomsen
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:rotfl:

You dog... competing with me for the busiest modder?

Great work!

My computer cant run SH4, but I bet theres a ton of good stuff that we can bring from SH4 to SH3...
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Old 04-13-08, 12:42 AM   #6
dcb
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With such modders, there's still plenty of life left in the ol' SH3.
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Old 04-13-08, 08:20 AM   #7
Rubini
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Quote:
Originally Posted by Philipp_Thomsen
:rotfl:

You dog... competing with me for the busiest modder?

Great work!

My computer cant run SH4, but I bet theres a ton of good stuff that we can bring from SH4 to SH3...
LOL!
Hi mate. As I said on the first post this one will the last one or my family will just left me.
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Old 04-13-08, 09:15 AM   #8
Letum
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Most Very Imopressive!
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Old 04-13-08, 09:30 AM   #9
Bubbe
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Where i can download this mod??
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Old 04-13-08, 10:37 AM   #10
mkubani
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Great job Rubini! I was always hoping for this one.

One suggestion... since you said you could add many different variants of lifeboats and control when they are activated, wouldn't it be cool to extend this mod into a CDPWSS (a.k.a Complete Destruction Package When a Ship Sinks)...? So in addition to lifeboats, you could also add couple dozen floating debris parts (wooden crates, maybe some floating cargo, some wood from the deck, etc.) + some swimming sailors, and maybe 1 floating life ring per ship? I think this would be a major step in immersion for this game especially if they do not disappear after couple minutes like the default wooden crates.

Just an idea.
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Old 04-13-08, 10:50 AM   #11
GoldenEagle8
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Quote:
Originally Posted by mkubani
Great job Rubini! I was always hoping for this one.

One suggestion... since you said you could add many different variants of lifeboats and control when they are activated, wouldn't it be cool to extend this mod into a CDPWSS (a.k.a Complete Destruction Package When a Ship Sinks)...? So in addition to lifeboats, you could also add couple dozen floating debris parts (wooden crates, maybe some floating cargo, some wood from the deck, etc.) + some swimming sailors, and maybe 1 floating life ring per ship? I think this would be a major step in immersion for this game especially if they do not disappear after couple minutes like the default wooden crates.

Just an idea.
Oh, don't forget the capsized lifeboat with sailors on top of it.
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Old 04-13-08, 04:04 PM   #12
Rubini
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Quote:
Originally Posted by mkubani
Great job Rubini! I was always hoping for this one.

One suggestion... since you said you could add many different variants of lifeboats and control when they are activated, wouldn't it be cool to extend this mod into a CDPWSS (a.k.a Complete Destruction Package When a Ship Sinks)...? So in addition to lifeboats, you could also add couple dozen floating debris parts (wooden crates, maybe some floating cargo, some wood from the deck, etc.) + some swimming sailors, and maybe 1 floating life ring per ship? I think this would be a major step in immersion for this game especially if they do not disappear after couple minutes like the default wooden crates.

Just an idea.
Yes, all this is possible now. The unique limit is that we need to adjust/add them to each ship. Isn´t difficult just because is to simple to add. All the DivingDuck debris for example can now be added to a sinking ship. Let´s see what we will have in the end at this first step. Privateer is looking at the 3dmodels/textures and annimation. What I can say is that will very good for sure!
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Old 04-17-08, 02:29 PM   #13
skwasjer
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Nice work Rubini & co.

Glad you are enjoying S3D too
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Old 04-17-08, 02:33 PM   #14
LordNeuro"Serbia"
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U make the kaluns drema a reality. Thx u for u hard work and for thise beautifol mod. Cheers too the makers.
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Old 04-17-08, 02:41 PM   #15
Rubini
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Quote:
Originally Posted by skwasjer
Nice work Rubini & co.

Glad you are enjoying S3D too
We need to thank you!
It's a honour to receive your visitation!
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