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Old 03-20-08, 08:14 AM   #1
TheBlobThing
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Help with radio!

Hello fellow subsimmers!

I seem to be having some trouble with my radio mods. I use KBMG Honolulu, CBS radio and KPO stations. I prepared them using Radio Station Manager and I checked that they are unpacked to the right folders. At least as much as possible, since I'm not quite sure how a proper unpacking should look like.

Anyhow, there is complete and utter silence whenever I tune in to one of the stations! For several days, nothing but silence. Anyone experienced the same thing?

By the way: My very first own thread. Greetings subsim, longtime lurker signing in properly!
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Old 03-20-08, 08:27 AM   #2
1480
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Welcome BT! In regards to your problem: When you open RSM, on the top box, there should be your stations, when you click the box to the left of the station name it should change color and a bunch of scripted events will fill in the bottom box.(Go through each station and hit the apply changes button in turn) Check the dates and times, that is when these media files will play. I try to keep a log of whats about to play so I can flip to that station in-game. Are your station folders in the sh4/data/sound/radio folder? Is there an event.ini file in each station folder? Little errors will screw things up.... did you check to see if station names pop up when you "tune" the radio in-game? Hope this helps. TIP: There is a thread that offers numerous music of that time period, if you D/L a few of those songs and put them into each station folder, (NOT the events folder located in the station folder but the main station folder), you will get some background music when scripted events are not playing!
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Old 03-20-08, 09:27 AM   #3
fred8615
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The stations don't come with music. This saves download file size, and allows the user to use whatever music they want to.

For those stations sub-divided by year, you have to put the music in each year folder. If it's not divided by year, it all goes in the station folder itself. As 1480 pointed out, don't put music in any Events folder as it won't play from there.
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Old 03-20-08, 09:50 AM   #4
TheBlobThing
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Thanks for the quick reply!

Your tips really helped (especially the one about checking the dates to see if something was actually on :p).

Although one or two of the mp3s weren't recognised by RSM and I had to remove them.

Everything works now though, and I just listened to my first news broadcast. Very cool. Adds tons to the immersion, although the sound was very muted.

EDIT: Any way to make the radio louder? Have it turned up all the way in sound options...
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Old 03-20-08, 11:20 AM   #5
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Quote:
Originally Posted by TheBlobThing
Thanks for the quick reply!

Your tips really helped (especially the one about checking the dates to see if something was actually on :p).

Although one or two of the mp3s weren't recognised by RSM and I had to remove them.

Everything works now though, and I just listened to my first news broadcast. Very cool. Adds tons to the immersion, although the sound was very muted.

EDIT: Any way to make the radio louder? Have it turned up all the way in sound options...
You have to play with whatever program your computer uses to play the mp3 files. I have creative labs and it lets you pre-set the levels on certain files. The easier way is to turn down the game levels for ambient sounds and voice, radio option all the way up. I usually do this because not all recordings are any where near perfect. Enjoy.
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Old 03-20-08, 01:35 PM   #6
TheBlobThing
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Thanks for the info guys. Now back on patrol!
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Old 03-20-08, 01:54 PM   #7
Digital_Trucker
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Quote:
Originally Posted by TheBlobThing
Although one or two of the mp3s weren't recognised by RSM and I had to remove them...
Just so's you know, RSM doesn't attempt to determine if the mp3 file is valid or not, it looks to see if it exists. Any errors that RSM flagged were because a file by the exact name in the events.ini file did not exist. If the file existed (but under a slightly different name), you could click on the "Browse for media files" button and found the file and RSM would have insterted the name for you. But deleting the entry is the safe thing to do, because those missing or misnamed events cause CTDs in game (whether you are listening to the station or not).

Enjoy your patrolling
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Old 03-20-08, 06:04 PM   #8
swdw
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Quote:
Originally Posted by TheBlobThing
EDIT: Any way to make the radio louder? Have it turned up all the way in sound options...
In RSM you'll see a column in the window for the radio station called Volume on News. Set it to at least 1.0 and you'll notice a jump in volume.

DT, will Volume on News utilize numbers >1.0? I know it accepts them but does the volume adjustment max out at 1 if you go over 1.0?
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Old 03-20-08, 06:35 PM   #9
Digital_Trucker
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It was my understanding that that variable only affects the music volume when a news (scripted) item is playing. I think the game will treat anything over 1 as 1, but I'm not sure about that (never tried it).

If I'm not mistaken there is a volume entry in the .....\Data\Sound\Sh.sdl file (adjustable with S3D) for the radio.
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