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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#11 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 28
Uploads: 3
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No it's just the raw model, no textures, ambient light and one omni light, shadows are just based on vertex normals, and rendered in S3D itself.
However, S3D will be out in roughly a week, then you can export using Collada format (.dae), and have all uv-sets in your own favorite 3d suite.
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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