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Old 12-12-07, 11:19 AM   #1
UBOAT234
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Hi SKW,
If I am not mistaken, in this image, is the TMAP chunk?
If yes, what kind of format is? 3ds?
(sorry for my bad English)
Thanks
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Old 12-12-07, 02:27 PM   #2
skwasjer
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No it's just the raw model, no textures, ambient light and one omni light, shadows are just based on vertex normals, and rendered in S3D itself.

However, S3D will be out in roughly a week, then you can export using Collada format (.dae), and have all uv-sets in your own favorite 3d suite.
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Old 12-13-07, 03:22 AM   #3
Laffertytig
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great to hear the next version of this fantastci tool will be ready soon. is this update gonna have to ability to mod the sdl sound file?
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Old 12-13-07, 07:13 AM   #4
skwasjer
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Yes. Hereby the current chancelog for all changes/improvements:

http://sh4.skwas.net/s3d/Changelog_v0_5.html
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Old 12-13-07, 12:55 PM   #5
tater
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Woot!

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Old 12-13-07, 12:57 PM   #6
Laffertytig
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i know its probably been said in this thread already but this really is fantastic stuff
when u look at the work down by modders in SH3 for eg GWX, the future sure does look rosy for SH4, especially with tools like this
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Old 12-15-07, 04:46 AM   #7
UBOAT234
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Many thanks
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Old 12-17-07, 07:17 PM   #8
skwasjer
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S3D v0.5 has gone gold. I'm not touching the code of this release anymore. Tonights tests all passed.

Still some non-coding related work left, update the installer, prepare documentation and my new post/thread so it may still take one or two days (I am a bit busy tomorrow ). But it is now inevitable, S3D is coming!

Additional new features:
- When deleting chunk, you are asked if you want to delete the children as well (yes/no).
- Managed to get undo/redo working (personal w00t!)
- The state and last selected node of the 'properties treeview' is now maintained. When you move between controllers, the properties tree is restored between each switch, so you don't need to reopen every branch again.



Can't wait to release it, I need a little break to actually play and enjoy the game with all the mods we have today. I've played 3 weeks right from release date (well, tried, buggy ), and since then never had any time. :rotfl:
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