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Old 12-03-07, 12:38 AM   #1
Peto
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Just tried the new version and it works well. It doesn't give as much 3D info to pinpoint exactly where the charges are falling and I think that's good as the soundman would be too busy taking his headphones off to tell you what kind of pattern is being dropped . Although, I must admit, in your previous version I once heard them hitting all around my boat: I didn't even try to run .

That said--this last version doesn't seem as "7.1" as the first was, which is fine by me. Again--Thank for doing this!!!

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Old 12-03-07, 02:25 AM   #2
Ducimus
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This mod rocks. Plain and simple. 2nd version is even better then the first.
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Old 12-03-07, 04:56 AM   #3
nvdrifter
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Well, I replaced the splash sound with the soundman DC warning without the voice fading. I set the limit to 300 meters. But it sounds a little funny when the escorts drop dc's in quickly close together. He repeats it quickly, too. Lol. I can upload this version if anyone wants to try it out.

I was 'pooped from posting' avatar. Hehe
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Old 12-03-07, 06:10 AM   #4
nvdrifter
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Released for testing:

Sound Officer DC Warning v1.0a for Silent Hunter 4 v1.4

This is a variation of Depth Charge Drop Splash v1.01a. What this mod does is replace the dc drop splash sound with the sound man's dc warning voice. I made it where the voice will be constant in the sub. Not fading or directional. I also added a slight pitch variation to his voice so it will sound slightly different each time he announces 'depth charges in the water'. Maybe more human sounding and hopefully less like a damn repeating robot. The pitch variable is only about 5%. Nothing drastic. The repeating voice warning may become annoying after a while because the sound man will warn EVERY time a depth charge hits the water. Multiple depth charges dropped quickly together will make the sound man make multiple warning announcements. Also, I set the voice range limit to 300 meters. Any depth charges dropped at a distance farther than 300 meters will not be detected or announced by the sound man. This mod isn't perfect at all. But hopefully it's good enough until someone can really fix the broken crew voices. Enjoy!

Download here:
http://files.filefront.com/Sound+Off.../fileinfo.html
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Old 12-03-07, 07:48 AM   #5
ReallyDedPoet
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Quote:
Originally Posted by nvdrifter
Released for testing:

Sound Officer DC Warning v1.0a for Silent Hunter 4 v1.4

This is a variation of Depth Charge Drop Splash v1.01a. What this mod does is replace the dc drop splash sound with the sound man's dc warning voice. I made it where the voice will be constant in the sub. Not fading or directional. I also added a slight pitch variation to his voice so it will sound slightly different each time he announces 'depth charges in the water'. Maybe more human sounding and hopefully less like a damn repeating robot. The pitch variable is only about 5%. Nothing drastic. The repeating voice warning may become annoying after a while because the sound man will warn EVERY time a depth charge hits the water. Multiple depth charges dropped quickly together will make the sound man make multiple warning announcements. Also, I set the voice range limit to 300 meters. Any depth charges dropped at a distance farther than 300 meters will not be detected or announced by the sound man. This mod isn't perfect at all. But hopefully it's good enough until someone can really fix the broken crew voices. Enjoy!

Download here:
http://files.filefront.com/Sound+Off.../fileinfo.html
Will try this later, sounds good , thanks


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Old 12-03-07, 07:52 AM   #6
Stary Wuj
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Thank You, great idea!!!!!

Best Regards

Stary Wuj
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Old 12-03-07, 03:30 PM   #7
aanker
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Don't know if this is the right place to ask but is there a way to play (or even edit) these dsd files (particles.dsd) in something like Goldwave (which I have) or another program so I don't need to fire up SH4? What do you use?

Anyway, I really appreciate what you're doing. These are great and were badly needed.

Thanks, Art

PS: I've been searching for at least 2 hours..... lol
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Old 12-04-07, 03:11 AM   #8
Roger Dodger
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Quote:
Originally Posted by nvdrifter
Released for testing:

Sound Officer DC Warning v1.0a for Silent Hunter 4 v1.4

Download here:
http://files.filefront.com/Sound+Off.../fileinfo.html
Now, isn't that a bit bizarre??? Your Sound Officer mod downloaded with no problem, but I keep getting ERROR 403 ACCESS FORBIDDEN for either of the two Splash mods.

I had the same problem with Lurker's MessageFix mod, and he finally had to do a direct D/L from this site.

I just hate getting FORBIDDEN! Makes me think maybe they're all after me.
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Old 12-04-07, 04:23 AM   #9
Ducimus
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Quote:
Originally Posted by nvdrifter
Released for testing:

Sound Officer DC Warning v1.0a for Silent Hunter 4 v1.4

This is a variation of Depth Charge Drop Splash v1.01a. What this mod does is replace the dc drop splash sound with the sound man's dc warning voice. I made it where the voice will be constant in the sub. Not fading or directional. I also added a slight pitch variation to his voice so it will sound slightly different each time he announces 'depth charges in the water'. Maybe more human sounding and hopefully less like a damn repeating robot. The pitch variable is only about 5%. Nothing drastic. The repeating voice warning may become annoying after a while because the sound man will warn EVERY time a depth charge hits the water. Multiple depth charges dropped quickly together will make the sound man make multiple warning announcements. Also, I set the voice range limit to 300 meters. Any depth charges dropped at a distance farther than 300 meters will not be detected or announced by the sound man. This mod isn't perfect at all. But hopefully it's good enough until someone can really fix the broken crew voices. Enjoy!

Download here:
http://files.filefront.com/Sound+Off.../fileinfo.html
Gonna test this with ole pete,
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Old 12-07-07, 07:24 AM   #10
DrBeast
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Quote:
Originally Posted by nvdrifter
Released for testing:

Sound Officer DC Warning v1.0a for Silent Hunter 4 v1.4
I really love the idea of this mod, but as it involves changes to sh.sdl I'm afraid it's off limits. I use WilhelmTell's Sound Distance Boost, which modifies the same file. Keep it up though, I hope you'll be able to tackle all this missing sounds mess eventionally.
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Old 12-07-07, 07:49 AM   #11
nvdrifter
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Quote:
Originally Posted by DrBeast
Quote:
Originally Posted by nvdrifter
Released for testing:

Sound Officer DC Warning v1.0a for Silent Hunter 4 v1.4
I really love the idea of this mod, but as it involves changes to sh.sdl I'm afraid it's off limits. I use WilhelmTell's Sound Distance Boost, which modifies the same file. Keep it up though, I hope you'll be able to tackle all this missing sounds mess eventionally.
I will try to release a compatible version for you and (who else)? Give me a little bit of time, ok?
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Old 12-07-07, 07:51 AM   #12
DrBeast
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Quote:
Originally Posted by nvdrifter
Quote:
Originally Posted by DrBeast
Quote:
Originally Posted by nvdrifter
Released for testing:

Sound Officer DC Warning v1.0a for Silent Hunter 4 v1.4
I really love the idea of this mod, but as it involves changes to sh.sdl I'm afraid it's off limits. I use WilhelmTell's Sound Distance Boost, which modifies the same file. Keep it up though, I hope you'll be able to tackle all this missing sounds mess eventionally.
I will try to release a compatible version for you and (who else)? Give me a little bit of time, ok?
Well, anyone who uses ROW Sounds, actually Don't sweat it, just giving you a heads-up here. BTW, any progress with getting the Destroyer on Attack Run sound working?
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Old 01-09-08, 06:15 PM   #13
skwasjer
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Quote:
Originally Posted by nvdrifter
Quote:
Originally Posted by DrBeast
Quote:
Originally Posted by nvdrifter
Released for testing:

Sound Officer DC Warning v1.0a for Silent Hunter 4 v1.4
I really love the idea of this mod, but as it involves changes to sh.sdl I'm afraid it's off limits. I use WilhelmTell's Sound Distance Boost, which modifies the same file. Keep it up though, I hope you'll be able to tackle all this missing sounds mess eventionally.
I will try to release a compatible version for you and (who else)? Give me a little bit of time, ok?
Not sure if anyone realises this, but sh.sdl can be edited with v0.5.x !

Otherwise, consider this a non-post...
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