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Old 03-20-07, 02:28 AM   #21
Immacolata
Grey Wolf
 
Join Date: Apr 2005
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Quote:
Originally Posted by Der Teddy Bar
The visibility fix for SHIII works for SHIV.

Unlike SHIII doubling the visibility from 8000 to 16,000 metres does not bring with it a large performance hit. In fact it is almost non existent. On medium quality with the SHIV 8000 metre world I get at 1024 x 768 (windowed) 27 frames per second, with the 16,000 metre world I get 25 frames per second!Of course realistically this would probably be closer to 20,000 metres (10.7 nautical miles).

For 16K change the ZMax value from 1000 to 2000
For 24K change the ZMax value from 1000 to 3000

Note that this is just a player visual tweak and does not make the AI see any further than it currently does. For the AI it will require the sensors.dat and the ai_sensors.dat along with the releveant cfg files to be adjusted.
Sounds good. At least that is one less worry about the game. So you can change this yourself by just editing a file? Which one? I don't have the game but someone else might want to fix it themselves.
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