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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#301 |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,189
Downloads: 280
Uploads: 0
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#302 |
Commodore
![]() Join Date: Aug 2008
Location: U-30
Posts: 604
Downloads: 921
Uploads: 12
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Meine Kapitänskollegen,
Ein wahres Meisterwerk, ein Genie am Werk! Meine Glückwünsche an das gesamte Team für die hervorragende Knights Cross-Ausgabe. Vielen Dank! ![]() KUrtz
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Schleichfahrt Rudder: GWX KC.vQ https://www.mediafire.com/file/taz1r...XKC.vQ.7z/file ![]() Last edited by Ktl_KUrtz; 02-24-25 at 10:16 AM. |
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#303 |
A-ganger
![]() Join Date: Sep 2024
Posts: 76
Downloads: 130
Uploads: 0
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I’m guessing the included SH3.exe has already been patched with Hsie and Stiebler’s patches? Is it a widescreen GUI?
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#304 |
Expert Shipsinker
Join Date: Feb 2007
Location: Baltimore,Md./ CA45
Posts: 922
Downloads: 362
Uploads: 0
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thank you again. Looks beautiful. Lots of cool new features. I don't mind the absents of SH3 Commander. I have 3 questions if you would please.
1.Is there a way to turn off the "fatgue model" 2.I have an AMD Video card, I also have a somewhay "Flat Sun". Isn't there a way to correct this via video card software settings. Please feel free to help. 3.What are GWX KC Enhanced Special Effects ?
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ONEALEX 1.53 ARB / NYGM "ENHANCED Steel Coffin Edition" v7.8 DGUI / CCom12 DGUI / WAC 5.2 DGUI / Toyotagt86 v2.3 ARB / GWX3 DGUI / GWX Knight's Cross v1 Last edited by Doolar; 02-18-25 at 05:36 PM. |
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#305 |
Gefallen Engel U-666
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MrKWMonk!
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"Only two things are infinite; The Universe and human squirrelyness?!! |
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#306 | |
Frogman
![]() ![]() Join Date: Jun 2020
Posts: 304
Downloads: 16
Uploads: 0
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You are pirating software. All modding probably breaks the game licence agreements but it is difficult for the publisher to claim damages if all the users have bought a copy of the game. The game is not quite abandonware yet and Ubisoft are probably quite grateful to the modding community for keeping sales ticking over. So be a good citizen and go and buy a copy. The GWX team have made the install nice and easy for you, so don't make life difficult for everyone. From the UK the game is only £4.88 on Steam, and occasionally dips down to £1 if not many copies are shipping. |
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#307 | |
Silent Hunter
![]() Join Date: Nov 2002
Location: London. UK
Posts: 4,189
Downloads: 280
Uploads: 0
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![]() Quote:
Hi Doolar 1: You would need a 'No Fatigue' Mod, If you are referiing to micro crew management. PM me I can supply this. 2: I do not have an AMD card, however, way it works with Nvidia is keep your AA low, no more tha x4. I can if youu wish supply screens of Nvidia settings which you may be able to translate to AMD's version of Nvidia Inspector. If you would like them please contact me. Regards. Fubar2Niner. P.S forgive my garbled spelling it's late, and I had a few. |
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#308 |
GLOBAL MODDING TERRORIST
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Very Nice work by all the Devs involved.
![]() The amount of worthless SHD_ 3D oblects in files went from 243 in GWX 3 to 79 in GWX KCE. Nicely done! In the main folder? I'd suggest deleting the SH3.dll file. It's not needed. That is an old file for StarForce. I've deleted it and the Mod still runs. As to the Mod running without SH3 installed? You probably have a Game that installed the DX9 stuff needed or your system has a backwards compatability version. Last edited by Jeff-Groves; 02-18-25 at 06:27 PM. |
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#309 |
Krusty Krab
Join Date: Mar 2002
Location: Decks awash in the North Atlantic
Posts: 1,456
Downloads: 496
Uploads: 0
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Devs,
Nice job ... looks good and runs great! ![]() ![]() Found this anomaly with the Type IX with the wire extending over the bow and aft deck, not anchored to the boat. ![]() ![]() Think you need a boat stretcher. ![]() Again, a terrific job done by the GWX KC Team. ![]() Good hunting, FUBAR295
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Good judgment comes from experience. Unfortunately, the experience usually comes from bad judgment. |
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#310 | |
GWX Project Director
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It looks like you are using a Type IXD2 You need to go to your included JSGME and enable "GWX - KC Accurized Cables for all IXD2 conning towers" (Naturally, only when you are back in port.) When you stop using a IXD2, remember to disable that optional included mod. If you forget to enable or disable it, no harm is done... You're cables are just the wrong length if you forget. |
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#311 |
GWX Project Director
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These are in some ways nicer SFX that have a higher resource demand.
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#312 |
GWX Project Director
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Yes, no, and yes.
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#313 | |
GWX Project Director
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Yes, that is intentionally modeled as such by the GWX Dev team, as the real world attack scope had a smaller aperture and let in less light. At night, you can use the night scope to shoot. (Obs scope) It let in more light via a larger aperture. |
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#314 | |
GWX Project Director
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Unfortunately no. The MFM mod is not compatible with GWX-KC. Last edited by Kpt. Lehmann; 02-18-25 at 10:39 PM. |
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#315 | |
GWX Project Director
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We have made a note of it. Maybe after a good long break we can fix those knobs. ![]() |
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