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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#12976 |
Argentinian Skipper
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Question: Do you have the seagull sounds in your TWoS? (2.2.17).
I can see the birds flying over my boat but they are mute. Is there a way to recover the screaming of those cheerishable birds? Many thanks and take care! Fitzcarraldo ![]()
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My subject is War, and the pity of War. The Poetry is in the pity - Wilfred Owen. |
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#12977 | |
Mate
![]() Join Date: Dec 2016
Posts: 57
Downloads: 208
Uploads: 5
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folder? |
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#12978 | |
Chief
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NeonsStyle - YouTube Channel: https://www.youtube.com/c/NeonsStyle...e_polymer=true Hit me up in the Comments or Discussion on my channel or message me on: |
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#12979 | |
Chief
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NeonsStyle - YouTube Channel: https://www.youtube.com/c/NeonsStyle...e_polymer=true Hit me up in the Comments or Discussion on my channel or message me on: |
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#12980 |
Engineer
![]() Join Date: Mar 2007
Location: UK
Posts: 219
Downloads: 308
Uploads: 0
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I think he's closed his YT account. Doesn't seem to be any videos of his around at all any more
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"Huntin', hidin' & killin' since Silent Service '83" Click here to view my MS Flight Simulator X, Silent Hunter, Space Shuttle Mission Simulator, X Plane 11 & Train Simulator 2020 screenshots!! http://www.flickr.com/photos/adrians69/ |
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#12981 |
Samurai Navy
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Everybody who thinks that nights in TWOS might be too dark, might just be missing a few useful things
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#12982 |
Electrician's Mate
![]() Join Date: Jun 2017
Posts: 134
Downloads: 45
Uploads: 0
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#12983 |
Samurai Navy
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@VDR
I started Operation Drumbeat, and I think the campaigns start needs to be reworked. First IŽll describe the situation in the game: The campaign starts on the 12.12.1941 You depart Lorient for the american coast. Since the previous campaign ended on the 01.12.1941 the maintenance crews only had 12 days to maintain, refit and resupply your boat. The first mission is U-Boat blitz, in which you are supposed to sink enemy shipping of the american east coast. UBoat Blitz ends on the 01.01.1942 and Second happy time starts. In order to achieve anything during the UBoat Blitz mission you have to cross the Atlantic at full speed ahead. Now the historic situation as it was in 1941/42: The first wave of six Type IX boats left Lorient for America from the 18.12.1941 until the 27.12.1941. The boats of the first wave had strikt orders to stay undetected until they had reached their operational area, and to commence attacks on enemy shipping no sooner than the 13.01.1942 to ensure the maximum effect of surprise. The only exception to that would be if on their way they happened to sight an enemy warship over 10000 tons. I therefore propose the following changes: -Move the campaign start of OP Drumbeat to a date between the 18.12.1941-27.12.1941. Maybe the 25.12.1941 for some extra depressing mood? -Transmit orders to the player that he has to remain undetected until the 13.01.1942 -Move the end date for the UBoat Blitz mission to 01.02.1942, as it should be according to the Open Horizons Thread here: https://www.subsim.com/radioroom/sho...97&postcount=2 -Move the start of the Second Happy Times mission to 01.02.1942
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How to use the RAOBF to measure speed, range and AOB, and then use the Attack Disc to set up a perfect 90° attack. Your diveplane controllers are killing you! ![]() Das Brot https://www.youtube.com/watch?v=Irs1NOMJVfg Last edited by Tonci87; 03-27-20 at 08:40 PM. |
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#12984 |
Stowaway
Posts: n/a
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Hello,
First of all, thank you for this magnificent mod. I have few noob questions : 1) how does ship identification manual triggered by "E" key work ? How can i send mast height into TDC ? 2) Is is possible to turn off XO screen permanently ? It shows up everytime i lock onto a ship with spacebar. 3) Is it possible to adjust maximum TC values somewhere ? 4) I just played first Polish campaign and my two torpedoes under 2 m depth passed directly below targeted destroyer ( No map contacts not enabled ). Torpedoes didn't dud, they passed under the ship. Isn't this weird taking into account 2 m torpedo depth ? |
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#12985 | |
Navy Seal
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Thank you for your suggestions Tonci87! I guess it is time for me to prepare my new "to do" list for the next update. ![]() ![]() ![]() Stay home people and play Silent Hunter games! TWoS is virus free for sure! ![]()
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#12986 | |
Samurai Navy
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1) You find the ship in the manual and click where it says "send mast height to TDC" You will hear an audible click. Now you can use the Stadimeter to measure the range to your target. Have a look at my videos to learn how to engage ships successfully, especially this one: 2)Not sure about that, however, you do not need to lock onto a ship. See if manual targeting works for you. Again, see the video mentioned above ![]() 3)Yes it is, but I have forgotten in which file the option is buried. Maybe someone else can help. Higher TC can make the game unstable. Generally TCx1024 is enough to get you from A to B in a reasonable time. 4)German Torpedos in the early stages of the war had significant issues. One of the issues was that they often ran too deep. The game does simulate that ![]() It will get better with time and experience points that you drop into your Torpedo man. The problems will be practically gone once you get access to the excellent T III Torpedo. I advise to always use magnetic detonators when engaging shallow destroyers. That way you at least have a better chance. @VDR Always glad to help ![]() |
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#12987 |
Mate
![]() Join Date: Oct 2015
Posts: 57
Downloads: 138
Uploads: 0
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the problem I have for a while is that when I open or save the game, the vitacora notebook gives me an error and the game hangs .... it's maddening. Other errors that I detect are that certain commands with the voiceattack do not recognize them.
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#12988 |
Mate
![]() Join Date: Oct 2015
Posts: 57
Downloads: 138
Uploads: 0
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finally, i restarted the game.......
![]() One question: any mod environment TWOS v. 2.2.17?? |
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#12989 |
Grey Wolf
![]() Join Date: Oct 2010
Location: Poland
Posts: 874
Downloads: 72
Uploads: 3
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#12990 |
Mate
![]() Join Date: Oct 2015
Posts: 57
Downloads: 138
Uploads: 0
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Ok thanks .
![]() ![]() to stabilize the periscope and binoculars of the submarine? with the movement of the sea it is very difficult to focus well |
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