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#91 | |
The Old Man
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However, once you have been sighted by enemy aircraft or surface vessels, it seems the aircover increases as well, which seems pretty realistic, because now, there is a hunt on for your boat. Also, when you travel with time compression, it also seems like, that there are more airplanes, than there actually are, because the airplane sightings are closer together.
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#92 |
The Old Man
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Hi Guys,
Is there a "Crew on Deck"-Mod available for CCoM? I tried installing one but it uses the same Nav-Command lines that are being used in CCoM10 to bring the UZO up and down from the bridge. Any ideas, please?
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#93 |
Ocean Warrior
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Changing one of them to a different command keystroke should work.
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#94 |
Navy Seal
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Discovered that pennants are included in Ccom12, close to harbor dock you can raise periscope with pennants
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#95 | |
The Old Man
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Oh, boy! That's getting pretty nitty-gritty for me: There is like hundreds of commands ...
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#96 |
The Old Man
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What's the command key stroke for that, please?
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#97 |
Navy Seal
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Once very close to your dock place (you start to hear the fanfare) hit control + page up. The attack periscope should raise fully and pennants appear
![]() It’s working only in harbor close to dock place. I think it’s only available in Ccom12, not sure for ccom10... You can check it by opening your sub eqp file, and if you see all pennants in there, it’s available.
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#98 | |
The Old Man
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#99 | |
Ocean Warrior
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There is also a program to change the keystrokes to whatever you want. Can't remember the name of it, maybe do a search in the downloads section. The commands.cfg file is a very simple format, easy to make changes.
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#100 |
Ocean Warrior
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Fifi, do the pennants show pennants for what you actually sunk ala AOD or just a bunch of generic ones ? I.e., if you sunk three ships, three pennants show.
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#101 |
Navy Seal
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Last time i raised it, they showed more flags than i actually had.
I think they showed all the pennants actually in the eqp file, that’s why we can choose wich ones we want by opening this file before entering harbor, and put a « ; » in front the ones we don’t want...maybe. Have to check if it’s available in LSH3 too...
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#102 | |
Ocean Warrior
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If so and you do a test, let me know if it works. I could never get that file to work that way.
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#103 |
Ocean Warrior
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There in each sub types folder under the main directory of <your SH3 install>/data/submarine.
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#104 | |
The Old Man
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#105 | |
Ocean Warrior
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https://www.subsim.com/radioroom/sho...8&postcount=13 Substitute the keys "N" and "U" in this example with whatever applies/works for CCoM.
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