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#11 |
Navy Seal
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Yes, on my last patrol for example I shoot 4+1 torpedoes into the convoy but there was only one "Torpedo in the water" event in that particular attack, probably because of fast shooting or something, but...
There were also 4 Torpedo missed and 1 Torpedo Impact! events which is exactly what happen... ![]() I think that if you count all Torpedo Impact! and Torpedo missed you will get pretty much accurate info about spent torpedoes per patrol... ![]() Even with this system some mistakes are possible but much less than with "torpedo in the water" events... You can then compare this number with actual tonnage and draw some conclusions...KSDCommander can use this dependencies for penalties/awards determination or you can just display it as a additional info for other players, it's up to you... ![]() Also note that Torpedo missed is not always a miss. If target is far away and torpedo eventually hit something after the game declares it as "missed" , you will get credits for kill but appropriate "torpedo impact" message will never be displayed... I hope that my findings can help you a bit... O yes, here's Kurtz's gamesave...Feel free to ask something if you have doubts about some files/entries... ![]() http://www.mediafire.com/download/gb.../Cpt.Kurtz.rar
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Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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