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Old 08-16-15, 06:03 PM   #11
Rockin Robbins
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Join Date: Mar 2007
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Quote:
Originally Posted by Crannogman View Post
I was not aware that ships spawn randomly - I thought their spawning and routing was encoded in the campaign files
I didn't say they spawn randomly. I said that they were distributed more or less randomly along their routes. That they didn't proceed in line abreast as your example showed. They're like raindrops. And we're trying to walk through a rainfall getting as wet as possible. Those raindrops didn't spawn at random locations--well they did within constraints. But by the time they get to us their distribution looks random. Shipping is like that.

Now if you're coming up with a specific way to game RSRDC then, since I haven't looked at the campaign files, you might have a way. But I choose not to game the system and not to analyze the campaign files to get dates of departure, exact route and timing. The real sub skippers didn't have that information and I consider that if we use historical information to game the game we've broken the simulation irretrevably ourselves.
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