![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
![]() |
#21 | ||
Sea Lord
![]() Join Date: Apr 2007
Posts: 1,639
Downloads: 75
Uploads: 0
|
![]() Quote:
Quote:
It just got to the point with me that using the map with the Harry Potter-like map showing the ship footprints exactly where the ships are made it trivial to plot intercepts and determine target speed and heading. Once I survived the war that way I decided to make the game harder by turning the map contacts off. It makes a huge, huge difference in difficulty. So there is "100%", and there is "100%". ![]() Steve |
||
![]() |
![]() |
Thread Tools | |
Display Modes | |
|
|