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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 | |
Watch
![]() Join Date: Aug 2007
Posts: 25
Downloads: 627
Uploads: 0
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Hi TDW
Quote:
Thanks Ross |
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#2 | |
Loader
![]() Join Date: Mar 2011
Posts: 85
Downloads: 186
Uploads: 0
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Quote:
And the IRAI_0_0_41_Inertia_Damage mod is included in the IRAI_0_0_41_ByTheDarkWraith zip file (you'll find it in the MODS folder inside the zip along with the main mod ) install them in JSGME as: TDW_Ship_Inertia_1_1_0 IRAI_0_0_41_ByTheDarkWraith IRAI_0_0_41_Inertia_Damage |
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#3 |
Watch
![]() Join Date: Aug 2007
Posts: 25
Downloads: 627
Uploads: 0
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Thanks Katze
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#4 |
Navy Seal
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A friend of mine was "probing" Royal Airforce near southwest coast of England...
![]() It would be really nice if planes AI become a little bit more "determent" in the next IRAI update... ![]()
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#5 | |
Black Magic
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![]() Unfortunately the plane AI is the worst of all the game's AI. There isn't much hope for improving it ![]() |
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#6 | |
Navy Seal
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__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#7 |
Navy Seal
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I'm getting really tired of escorts sensors uber-sensitivity...
![]() I'm constantly being detected in some impossible situations, like while I'm siting 30 meters below being silent like hole in the water, just to realize that nearby destroyer (approx 800m away) has suddenly being alerted about my presence... ![]() I don't need to say anything about surface engagement...It's just impossible... Has anyone ever experimented with following values from init.aix file? Maybe there's hidden solution for the problem? Code:
# Note: difficulty is in range 0.0 - 1.0 with 0.0 being no difficulty (sensor doesn't exist) # for non-merchants VISUAL_DIFFICULTY_MIN = 0.85; VISUAL_DIFFICULTY_MAX = 1.0; HYDROPHONE_DIFFICULTY_MIN = 0.85; HYDROPHONE_DIFFICULTY_MAX = 1.0; RADAR_DIFFICULTY_MIN = 0.85; RADAR_DIFFICULTY_MAX = 1.0; SONAR_DIFFICULTY_MIN = 0.85; SONAR_DIFFICULTY_MAX = 1.0; # for merchants VISUAL_DIFFICULTY_MERCHANT_MIN = 0.85; VISUAL_DIFFICULTY_MERCHANT_MAX = 1.0; HYDROPHONE_DIFFICULTY_MERCHANT_MIN = 0.85; HYDROPHONE_DIFFICULTY_MERCHANT_MAX = 1.0; RADAR_DIFFICULTY_MERCHANT_MIN = 0.85; RADAR_DIFFICULTY_MERCHANT_MAX = 1.0; SONAR_DIFFICULTY_MERCHANT_MIN = 0.85; SONAR_DIFFICULTY_MERCHANT_MAX = 1.0;
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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