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#8 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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I noticed something like that.. related to lag.. some time ago. I forgot to tell you.... each time after I install mods... I make a mod for myself.. remove red flare. I modify. 2 lines.. in zones.cfg:
[DistressFlareWarship] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=130 Destructible=No Critical=No Effect1=Command_room_crewman_splinter_explosion_es cort, 40 ;Effect2=Distress_Flare_Red, 75 FloodingTime=59.999996 CargoType=None [DistressFlareMerchant] Multiplier=1.000000 Flotability=0.000000 Critic Flotation=0.300000 Armor Level=-1 HitPoints=65 Destructible=No Critical=No Effect1=Command_room_crewman_splinter_explosion_me rchant, 40 ;Effect2=Distress_Flare_Red, 75 FloodingTime=59.999996 CargoType=None I just put in front of thos 2 lines '';'' to not be executed.... if I am remember well, tdw knows that this red flare is resource consuming, but I do not remember if he fixed that! Last edited by stoianm; 11-03-13 at 10:58 AM. |
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