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#1 |
Captain
![]() Join Date: Sep 2013
Posts: 542
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Crashdiving with that above zone.cfg in Memel harbor does no damage to my sub .. I can steer her into land without any damage .. 100% realism...
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#2 |
XO
![]() Join Date: May 2008
Location: oslo,Norway
Posts: 424
Downloads: 254
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oh dear I better wait with the install till this gets sorted. I can try to merge too but the result will need overlooking.
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#3 | |||
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Quote:
When you get the files ready, you should start a new REL thread, call it "Zones.cfg updates" or something like that, put there the links to the various versions of the file tweaked by you, and keep them updated when a mod adds new zone definitions or modifies the old ones. ![]() Exactly that: the file contains three sections: - [Zones List]: it is the index of the zone definitions set in the file. They must be numbered and sorted in ascending order. Most mods come to a stop at 224=NFlotFlood, I think. You should add the missing zones from R.S.D. 5.3, which got the most updated Zones.cfg at present. The good news is that all the versions of Zones.cfg follow the same numbering, so all you need to do is checking the end of the Zone List of each file for missin entries ![]() - after that section, there are n sections (where n = sorting number of the last item in Zones List), each containing the settings of each of the zones listed in the Zones List section. There are no numbers here, but zone definitions follow the same order as in the Zones List, and their headers use the same names as stated in Zones List. Again, you should skip to the end, and copy/paste the missing definitions. - the last short section is called [Global Params] and you shouldn't touch it. Easier done than said ![]() Quote:
![]() ![]() If you tell me which files of each mod conflict with New UI's, I will be able to give you my informed answer, but in general New UI's shouldn't interfere too much with those mods ![]() Quote:
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#4 |
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
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@gap:
The above file was already edited .. I just compared the two files, the one I added some zones to VS the one in RSD .. they are identical except for a few points: - RSD's zones.cfg uses higher values for the critical floatation. Original is 0.1 RSD is 0.300000 - RSD's zones.cfg has a couple of 'father=##' lines outcommented or with different values - Values in uboat equipment in his file are higher, more stuff destructible, etc. Other then that, they do not differ one bit. It seems to me that the revised zones.cfg we where talking about here, is not needed as it's already present in RSD ... or I'm making a wonderfull error again. |
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#5 | |
Navy Seal
![]() Join Date: Jan 2011
Location: CJ8937
Posts: 8,215
Downloads: 793
Uploads: 10
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![]() Quote:
![]() This complicates a bit our task, because we need to compare file settings one by one. Doing it by eye is almost impossible, but using a file merging tool, as WinMerge, makes the job much easier. Did you use anyhing like that? Are you sure that you have updated al the R.S.D. settings in the new file? I am trying to track down the problem you have had at Memel ![]() |
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#6 |
Navy Seal
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I don't understand what is the problem. Do you use use zone definitions from U-boat sections for some unplayable ships? I changed only settings in that category...
__________________
Best regards... Vecko ![]() The Wolves of Steel v2.2.25_SH5 Expansion Pack_Full The Wolves of Steel v2.2.xx to v2.2.25 - Update ![]() PDF Install Instructions How to report an issue ![]() If You wish to support my work... |
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#7 | |||
Captain
![]() Join Date: Sep 2013
Posts: 542
Downloads: 70
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Generic Patcher one: Quote:
Quote:
There is no issue vdr ![]() After mild investigation by yours truly, the files seem to be identical, except for values used, and your additions to the file. This caused some confusion, thats all. @memel harbor issue: I think the issue I had there is that RSD chages a lot of 'father' values or outcomments them, where the one I was edditing, doesnt have those changes. |
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#8 |
Bilge Rat
![]() Join Date: Oct 2013
Posts: 1
Downloads: 7
Uploads: 0
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i guess im a noob too im confused with mods lol
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