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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#15 |
Admirable Mike
Join Date: Mar 2004
Location: Canada
Posts: 1,338
Downloads: 421
Uploads: 0
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Count me in, Hans.
I hope you will consider a dynamic, ongoing campaign. The successes of players for both sides can be kept score by a server. This then can translate into gameplay results, similar to what they are doing with SH Online. Supplies denied translates to ammo and repairs shortages and delays. That sort of thing. Sincere best wishes for the project. ![]()
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Game Designer: Close The Atlantic - World War Three https://boardgamegeek.com/boardgame/...orld-war-three |
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