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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#46 | ||
Navy Seal
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Maybe open your game/data/sound, and try to play sounds files by clicking on it, and see if they read ok... I know i had to change from windows mediaplayer to VLC to solve some sounds issue here. Quote:
Clic officer again, and ask for starting patrol ![]()
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#47 | |||
Mate
![]() Join Date: Jul 2008
Posts: 55
Downloads: 39
Uploads: 0
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Present mods. No generic patcher. Code:
Equipment_Upgrades_Fix_v1_4_byTheBeast Equipment_Upgrades_Fix_v1_4_Patch_1 #Equipment_Upgrades_Fix_v1_4_Patch_1_HotFix Equipment_Upgrades_Fix_v1_4_Patch_1 (available by date) V9 by sober FX_Update_0_0_21_ByTheDarkWraith NewUIs_TDC_7_4_2_ByTheDarkWraith Manos Scopes-patch for 16x9 IRAI_0_0_39_ByTheDarkWraith IRAI_0_0_39_ByTheDarkWraith_patch OPEN HORIZONS II_full v2.2 Reworked Morale and Abilities v.1.1 Quote:
![]() ![]() EDIT: Well i reloaded the campaign for the bunker, correctly selected a mission and went on patrol, now voices are back and the game is running smoothly and as expected. Thanks all. I'll slowly add mods and learn the basic mechanics. Like how to get the crew off the bridge to dive! ![]()
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![]() Last edited by u_tommy; 06-11-13 at 02:45 AM. |
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#48 |
Navy Seal
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^^ Restart campaign everytime you add mods
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#49 |
Ensign
![]() Join Date: Jan 2007
Posts: 234
Downloads: 82
Uploads: 0
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Tommy you need the generic patcher heres my gps file for my profile of the generic patcher
http://s000.tinyupload.com/?file_id=...58703939952557 It doesnt have torpedo failures or the prevent from dissapearing underwater ships/aircraft and also only does part of the drm blocking so I have missions increasing as I do them ![]() ![]() Make sure you use the latest generic patcher and always disable all patches before upgrading and checking patch dependencies |
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#50 |
Mate
![]() Join Date: Jul 2008
Posts: 55
Downloads: 39
Uploads: 0
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Thanks lads.
I have the latest generic patcher made into a mod. But i removed it as an error checking process. I'm gonna do the 1st mission and then return to the bunker and get the generic patcher on and few more mods. I'm just doing the 1st mission as a sea trial, getting the hang of the basic commands via NewUI etc etc. ![]()
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#51 |
Bosun
![]() Join Date: Jun 2013
Posts: 66
Downloads: 66
Uploads: 0
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Gents:
Thnk u for posting your working lists:<) I just received my hard ddvd copy of SH5 ... installed and ready to mod and practice TEC's lessons.... Rol |
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#52 |
Bosun
![]() Join Date: Jun 2013
Posts: 66
Downloads: 66
Uploads: 0
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Gents:
I have been reviewing the lists of mods set forth in this forum thread. I can not locate Real Battery Life TIme Fix in any of them. It was first created on May 27, 2013. Is it included in a larger mod? Has anyone tried it with their lists to test for compatibility? I am checking to see if i have enough of the mods dl'ed to start installing via JSGME. I have to make a donation to this forum asp ... so as not to delay starting learning this game:<) Rol |
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#53 | |
Ocean Warrior
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. Where does human stupidity end? . ![]() ![]() El sueño de la razón produce monstruos © - and for some people awakening will be cruel |
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#54 |
Bosun
![]() Join Date: Jun 2013
Posts: 66
Downloads: 66
Uploads: 0
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Gents:
i am still having problem with the size of the ruler and the protractor. I also am not able to set the degree of contact . I am using Newuis 7-4-2, 7-4-2 navigation, and mighty crew. ... in that order. Do I have the right order? both tools are very small and almost not legible. when u press left button the line disappears. hit the right mouse but ... it erases the line. can not get it to stay:<) I also am not getting the true recon position icon and the one to the right of that.... D and ... I am using a turorial without TDC. to learn using the hydro for target solution. My sonar man will not give me an estimated range. What am I doing wrong??? Roland |
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#55 |
Watch
![]() Join Date: May 2011
Location: Bergen - Norway
Posts: 16
Downloads: 67
Uploads: 0
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Good evening,
What's this AST (edited for AI Damage Control Patch)? I've tried to locate the file to download. Is it this one? http://www.subsim.com/radioroom/show..._SH5_v2&page=2 Thanks in advance ![]() Pete EDIT: Nevermind ![]() ![]() |
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#56 |
Navy Seal
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Yeah, AST is a kind of other sinking mechanism, this particular one edited by Volodya for compatibility with generic patcher "AI crew damage control" enabled.
What i can say is with AST edited, boats are a bit easier to sink. Plenty boats needs only 1 torp. Even big ones... So i currently deleted it from my list, to see difference. I kind of prefer without...but still have to test against small cargos. At first, i opted for AST because i didn't like the way boats were leaving place with 1 torp impact like if nothing happened... But so far, without AST i don't see this happening again, so...maybe something has changed in AI crew damage control too, since... What i would like now, is an other sinking mechanism wich could make some boats lie suddently (and randomized) on one side when sinking...but not always! Could i tweak that in zone cfg too?
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Last edited by Fifi; 08-09-13 at 04:42 PM. |
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#57 |
Ru$
Join Date: Feb 2013
Location: Southern Maryland
Posts: 75
Downloads: 20
Uploads: 0
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What is CTD?
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Keep calm and carry on. |
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#58 |
A-ganger
![]() Join Date: Sep 2007
Posts: 76
Downloads: 65
Uploads: 0
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CTD = Crash to Desktop
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---------------------------------------------------------------- Seemann prüf dein Sackgewicht an Backbord kommt Laboe in Sicht ---------------------------------------------------------------- |
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#59 |
Ru$
Join Date: Feb 2013
Location: Southern Maryland
Posts: 75
Downloads: 20
Uploads: 0
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Oh I see I get that all the time and I'm used to that. I just had to save the game for every 10 minutes. I guess I'm a hardcore subsim guy? Lol.
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#60 | |
Navy Seal
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I can play 6 hours non stop without any CTD ![]() My last CTD happened because i was "forcing" the game using time compression, and it doesn't like that.
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