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#11 |
Navy Seal
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Thanks for the interesting links
![]() Ok, screenies will come ![]() One thing i was thinking about waves in SH5, is i think they are instantaneously matched to wind speed. In RL, there is a time difference when for instance zero wind happens and flat sea...due to sea inertia ![]() Inverse, from zero wind to 15 m/s in same day, waves take time to raise. Not instantaneously like in game...but maybe it can't be done? ![]()
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Tags |
climate, dynamic environment, environment, environmental mod, fog, weather |
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