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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Swabbie
![]() Join Date: Aug 2012
Posts: 12
Downloads: 3
Uploads: 0
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IMO, what we really need is a super-easy mod installer. Not sure how many of you play minecraft or use minecraft mods, but there's a super-easy minecraft instance manager and mod installer called multimc. It's literally drag and drop mod folders and it does the installing for you. If something like that were to be made for sh5, even dumbos like me could install mods no problem.
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“The true soldier fights not because he hates what is in front of him, but because he loves what is behind him.” - G. K. Chesterson |
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#2 | |
Ace of the Deep
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#3 |
Weps
![]() Join Date: Jan 2011
Posts: 359
Downloads: 61
Uploads: 0
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I don't know if this is the right thread or not with this. I haven't really been on the forum since earlier this spring, but since I've just purchased SH5 I'm now running into issues that I didn't have with 4 or 3.
I want to know how to rig for silent running? I can't find it anywhere. If anybody could point me in the right direction that would be helpful. Thanks! ![]() |
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#4 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
Uploads: 0
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wrong one but if you press F1 it will give you a layout of the keyboard... off of memory it is either F7 or F8 to rig for silent running(with the stock layout)
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#5 |
Ace of the deep .
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Lets see how far the game progresses without TDW . Wait for your GWX team then .
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#6 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
Uploads: 0
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a no TDW has quite a few mods that are good/great
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#7 |
Stowaway
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The GWX Team is retired.
Only single modders from the Team do anything now. And some are involved with other Game Companies as Coders or testers now. So don't have the time to work much on SH5. |
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#8 | |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
Uploads: 1
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#9 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
Uploads: 0
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i am not dead just have not had the time to work on the project of getting the mods together (probably will not be till mid December till i can get back to work). i couldn't seem to reach the dark wraith to get permission on his stuff and since it seems half of sobers list it TDW's without his permission it is a dead project
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#10 | |
Ace of the deep .
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#11 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
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i decided to compile you mod list into one easy install and i haven't goten permission from TDW as i cant get a hold of him
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#12 |
Bosun
![]() Join Date: Aug 2007
Location: Melbourne
Posts: 68
Downloads: 0
Uploads: 0
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Er are you going ahead with an easy install version of Sobers MM Desert?
Any update? |
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#13 |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
Uploads: 0
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it is hopefully going to be an easy install as in (the i am doing it) one large JSGME mod. as in an update got all the files in neat little folders by creator in larger folders with those i have permission from and those i don't. the ones i have permission from i have already started to merge the files but have been caught up in RL that has stopped the work for now.
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#14 | |
Stowaway
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if you plan to change or alter someones mod or host it somewhere then you should wait for their permission but if all you are doing is compiling a group of mod files together then IMHO no permission is needed or expected to be asked for. if you need to merge two files together THEN you are using a modders settings to create a NEW file so in that case i would request someones permission but short of getting a request from them to deny doing it then i will go ahead and do it accepting the non-reply as a non-objection. obviously clear full credit given to all modders and dont forget to ask if they had help so those giving assistance with those mods gets credit as well my rule of thumb is as long as you dont make any changes to a mod then simply merging it into a merged group of mods mod requires no permissions, only proper credits given. |
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#15 | |
Eternal Patrol
Join Date: May 2012
Location: mod soup bar and grill
Posts: 1,756
Downloads: 998
Uploads: 0
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