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Old 09-24-12, 03:49 PM   #1
Sailor Steve
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I'll be 55 come January.
Kids!




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Old 09-24-12, 04:11 PM   #2
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Old 09-24-12, 05:16 PM   #3
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in the days the gwx team were modding you had to write your own tweak files to change things and probably 50-60% of it was still stuff that required hex editing and understanding the code so back then it required skill and talent that today isnt really recessary for the average modder to achieve the same things so those guys were a real talented group.

i think the only difference people had trying to learn modding back then was that things were keep more secret in how things were done and there wasnt as much free transfer of knowledge and willingness to teach others how to do things as there is now. even getting a simple question answered was difficult if not impossible at times back then.
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Old 09-24-12, 05:31 PM   #4
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in the days the gwx team were modding you had to write your own tweak files to change things and probably 50-60% of it was still stuff that required hex editing and understanding the code so back then it required skill and talent that today isnt really recessary for the average modder to achieve the same things so those guys were a real talented group.
Yep, using the tools we have available nowadays, got not big secrets. The hard part is understanding what the many parameters actually do, and how they interact in game.

In some cases simply digging the forum for answers is enough, since many settings are retained from previous games. If not, directly asking on the forum is a costless excercise.


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i think the only difference people had trying to learn modding back then was that things were keep more secret in how things were done and there wasnt as much free transfer of knowledge and willingness to teach others how to do things as there is now. even getting a simple question answered was difficult if not impossible at times back then.
being the little community we are, internal cohesion and knolewledge sharing are both important factors.
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Old 09-26-12, 11:53 PM   #5
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IMO, what we really need is a super-easy mod installer. Not sure how many of you play minecraft or use minecraft mods, but there's a super-easy minecraft instance manager and mod installer called multimc. It's literally drag and drop mod folders and it does the installing for you. If something like that were to be made for sh5, even dumbos like me could install mods no problem.
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Old 09-27-12, 01:00 AM   #6
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IMO, what we really need is a super-easy mod installer. Not sure how many of you play minecraft or use minecraft mods, but there's a super-easy minecraft instance manager and mod installer called multimc. It's literally drag and drop mod folders and it does the installing for you. If something like that were to be made for sh5, even dumbos like me could install mods no problem.
JSGME? http://www.subsim.com/radioroom/down...o=file&id=3559
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Old 09-27-12, 03:56 AM   #7
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Default Help with SH5!

I don't know if this is the right thread or not with this. I haven't really been on the forum since earlier this spring, but since I've just purchased SH5 I'm now running into issues that I didn't have with 4 or 3.

I want to know how to rig for silent running? I can't find it anywhere. If anybody could point me in the right direction that would be helpful. Thanks!
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Old 09-27-12, 10:46 AM   #8
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wrong one but if you press F1 it will give you a layout of the keyboard... off of memory it is either F7 or F8 to rig for silent running(with the stock layout)
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Old 10-01-12, 07:43 PM   #9
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Lets see how far the game progresses without TDW . Wait for your GWX team then .
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Old 10-02-12, 02:11 PM   #10
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IMO, what we really need is a super-easy mod installer. Not sure how many of you play minecraft or use minecraft mods, but there's a super-easy minecraft instance manager and mod installer called multimc. It's literally drag and drop mod folders and it does the installing for you. If something like that were to be made for sh5, even dumbos like me could install mods no problem.
Agreed - some of the mod installation procedures can get cumbersome. I really liked Morrowind Overhaul's installer. It actually took over your mouse in certain spots to select the correct options on the setup.
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Old 11-11-12, 01:07 AM   #11
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i am not dead just have not had the time to work on the project of getting the mods together (probably will not be till mid December till i can get back to work). i couldn't seem to reach the dark wraith to get permission on his stuff and since it seems half of sobers list it TDW's without his permission it is a dead project
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Old 11-11-12, 02:19 AM   #12
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i am not dead just have not had the time to work on the project of getting the mods together (probably will not be till mid December till i can get back to work). i couldn't seem to reach the dark wraith to get permission on his stuff and since it seems half of sobers list it TDW's without his permission it is a dead project
What do i need permission for ?
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Old 11-11-12, 11:17 AM   #13
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i decided to compile you mod list into one easy install and i haven't goten permission from TDW as i cant get a hold of him
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