SUBSIM Radio Room Forums



SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997

Go Back   SUBSIM Radio Room Forums > Silent Hunter 3 - 4 - 5 > SH4 Mods Workshop
Forget password? Reset here

View Poll Results: Poll closed
option 0 0%
option 0 0%
Voters: 0. You may not vote on this poll

 
 
Thread Tools Display Modes
Prev Previous Post   Next Post Next
Old 08-14-12, 04:26 PM   #26
Webster
Stowaway
 
Posts: n/a
Downloads:
Uploads:
Default

Quote:
Originally Posted by Dogfish40 View Post
I also think that the order that they are activated is going to be important in that there are quite a few shared files, more than I thought there would be. So it's probably going to be up to the player and his computer as to which order works better.
well to each his own but for the most part GFO should always go first because you want to make sure you get everything out of the mod you are adding to it. otherwise GFO will replace files from that mod with its own mostly stock ones. an example of this is you may keep GFO rain by doing that while losing several environmental adjustments intended for the game by ISE. just saying you could be missing visual things from ISE you just arent noticing yet.

if you dont mind would you PM me a list of the files ISE shares with GFO so i could try and figure out what might bo lost without a ISE patch? thanks
  Reply With Quote
 

Thread Tools
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 02:02 AM.


Powered by vBulletin® Version 3.8.11
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright © 1995- 2025 Subsim®
"Subsim" is a registered trademark, all rights reserved.