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#1 |
Seasoned Skipper
![]() Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
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I agree. I always thought the attack periscope raises too high in SH5. Not sure if it's a mod or stock. It looks ridiculous when it's raised all the way. There's no way it would fit down into the sub when retracted. I think I remember seeing a mod that changes this....something like "realistic periscopes"
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#2 | |
Ace of the Deep
![]() Join Date: Nov 2009
Location: New Zealand
Posts: 1,013
Downloads: 124
Uploads: 0
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![]() Quote:
Yes... It is too high. Can easily be changed. Here's how :- First make a back up of your Data folder. Using goblinEditor open the file "UBoot_Sensors.GR2" data\objects\sensors Then choose merge from the file menu. select "UBoot_sensors.sim" data\objects\sensors Then in the project tree double click on "obj_Extensible @ atack_periscop_wire" Click on obj_Extensible And change the max height (It was at 8 meters. I changed mine to 4.6 meters). Save
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Windows 7, 64bit. Phenom II 965BE (OC 4cores @ 3.8 Ghz). Radeon HD4870 (1gb gddr5). 6gb Ram. Last edited by jwilliams; 04-14-11 at 10:13 AM. |
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#3 |
Seaman
![]() Join Date: Mar 2010
Posts: 37
Downloads: 117
Uploads: 0
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Still no luck after changing the mod's order, are you having the same issue stoianm, or is it working fine for you ?
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#4 |
Bosun
![]() Join Date: Oct 2010
Location: UK
Posts: 65
Downloads: 56
Uploads: 0
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Came across this problem earlier whereby the hydrophone was not working at periscope depth.
The IRAI version of no hydrophone on surface was the culprit. I believe if u use the UI version instead this corrects the problem. I remember posting a bug report on this either in IRAI or UI thread but never got any acknowledgement. Hope this helps ![]()
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Don't dive, ram . |
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#5 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#6 |
Seaman
![]() Join Date: Mar 2010
Posts: 37
Downloads: 117
Uploads: 0
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Well, the hydro is not working above 15 meters, I'm now wondering if it's normal or not. I can still shoot at that depth but when order peri depth it goes at like 12 meters, where the hydro is not working anymore.
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#7 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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irai no hydro at surface make hydro to work after 15 metters
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#8 | |
Seasoned Skipper
![]() Join Date: Mar 2008
Posts: 698
Downloads: 262
Uploads: 0
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I also used it to get rid of the radio rod. FYI, BEAST did create a submod to get rid of the radio rod in his new equipment addition mod incase anyone wants a ready-made mod to do this.
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#9 | |
Korvettenkapitän
![]() Join Date: Apr 2005
Location: Toronto
Posts: 918
Downloads: 362
Uploads: 30
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![]() Quote:
Just add the VisableUnderWater controller to both the round and rod behaviours and set them both to false.........
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ddrgn mods: http://www.subsim.com/radioroom/member.php?u=217261 |
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