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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
The Old Man
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The Snorkel is not functional yet. It is missing a objSnorkel control. This control enables Raise/Lower of snorkel.
As is right now. I know I am not able to get the Snorkel functioning. I tried the Telescoping Snorkel and it did Raise/Lower but the engine would not run while at Snorkel Depth. So with that said, even if we get the missing controller added, I do not think it will work. |
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#2 |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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@TheBeast
You will make a version of your mod compatible with ,,a fistfull of emblems mod''?.... a lot of guys around here use that mod tnx |
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#3 | |
The Old Man
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![]() Quote:
Edit Fist full of emblems Equipment.upc and copy all the new emblem equipments from there and paste them at end of my Equipment.upc file. Then Re-number all the new entries in sequence and save. Edit Fist full of emblems UpgradePacks.upc and copy all the new emblem Upacks from there and paste them at end of my UpgradePacks.upc file. Then Re-number all the new entries in sequence and save. |
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#4 | |
Ocean Warrior
![]() Join Date: Dec 2010
Location: Montreal, Canada
Posts: 2,776
Downloads: 833
Uploads: 11
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#5 |
Bilge Rat
![]() Join Date: May 2011
Posts: 1
Downloads: 6
Uploads: 0
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oh nice thanks for this mod :O
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#6 |
Willing Webfooted Beast
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How do you raise/lower the schnorchel?
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#7 |
Bilge Rat
![]() Join Date: Aug 2012
Location: Archangelsk
Posts: 1
Downloads: 35
Uploads: 0
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Thanks for the wonderful mod
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#8 |
The Old Man
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Check what your key mapping is in your data\cfg\commands.cfg file.
I use the Semi-Colon ";" as shown below. Code:
[Cmd158] Name=Toggle_snorkel Contexts=1 Key0=0xBA,C,";" Regards! TheBeast Last edited by TheBeast; 09-02-12 at 09:14 AM. |
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#9 | |
Willing Webfooted Beast
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Quote:
Thanks, but its still not working. My one says: [Cmd158] Name=Toggle_snorkel Contexts=1 Key0=0xBA,C,"i" I tried it with ;, but no change.Any ideas?
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 Last edited by Cybermat47; 09-01-12 at 04:03 AM. |
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#10 |
Sparky
![]() Join Date: Aug 2012
Posts: 157
Downloads: 344
Uploads: 3
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Does this mod work on an current campaign ?
I install it (after a patrol) and I have access to all BOLD (2 to 5) and all torpedoes type ( 6 january 1940 ). Is it normal ? The mod was install last. |
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#11 |
Willing Webfooted Beast
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Please?
__________________
Historical TWoS Gameplay Guide: http://www.subsim.com/radioroom/showthread.php?p=2572620 Historical FotRSU Gameplay Guide: https://www.subsim.com/radioroom/sho....php?p=2713394 |
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#12 | |
The Old Man
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![]() Quote:
First thing to ask - Is Snorkel Equiped? Second thing - to use "I" for key binding Just "I" key Code:
Key0=0x49,,"I" Code:
Key0=0x49,C,"I" |
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#13 |
Watch
![]() Join Date: May 2010
Location: Italy
Posts: 16
Downloads: 58
Uploads: 0
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I have few questions about this mod. I'll be short...
I'm using sober's mm more or less and have this mod enabled (core+patch1+hotfix) but without sober's patch to make equip available by realistic date. Don't care about that I want all here and now (renown points permitting). ![]() Question is, it looks like I have available in '39 equipment that is listed as available at later times (which is fine as intended) but also vice versa (more important). The c30 flak for example in the 'storyline' picture is listed in 39 but I don't have it, they're still offering me the twin version in '40. I'm still on the VIIB at the moment tho, they still didn't offered me VIIC/41C new command, don't know if it's sub's dependent. Can't seem to hit a thing anyway if it's flying, ai crew neither so I was looking for a more useful version against unarmed surface targets paired with the deck gun or when the deck gun is out of ammo. From planes I just hide, worked good so far. In '39 I have all torpedoes, but only the first alberich camo, only the metox, no fumo, and some countermeasures mounts, but not all. I'm quite confused in how this mod should work on this front, without sober's patch should be all or nothing at all while instead I get some cool things yes and some cool things no. The snorkel I can't understand why it has to be bought, I have it functional since start without spending points or occuping equip slots. But perhaps TDW's generic patcher or his ui mod+optioneditor affect this, is the one sold more or less functional than the 'stock' one? And more importantly, will I start an armageddon if I try to mount it while I already have it since start? I can't seem to get radar or sonar working either, related crew commands are always greyed out no matter how good I dance while yelling them to use it. Radar antenna it's not even there anymore on the VIIB, searched everywhere with ext camera. Was there on VIIA. How should this cool sweep-sweep/ping-ping stuff work? All the rest seem to work fine, it's super, just these few things I didn't get, perhaps my fault, very likely. Last edited by LoTeK_; 10-22-12 at 03:22 PM. Reason: Added some flax, five tons... |
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#14 | ||||
The Old Man
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![]() Quote:
The reason I originally enabled all equipment in 1939 was for testing. I am still getting some bug issue's reported. So, until all issue's have been resolved, I will not be enforcing availabilty dates. The Hinged Schnorchel for the Type VII class submarine really is not needed until 1943 but is nice to have available for Spy insertion missions. Some Equipment is limited by Submarine revision or installed Tower. Quote:
We could make it so there is NO Deck Gun or Snorkel installed by default. This would force you to earn Renown before you even have a Deck Gun. Quote:
In SHV, there is no Sonar available for use. Only Hydrophone is available. Even Depth Under Keel should not work. I considered making a Sonar but I am certain many would have tounge lashed me if I did. SONAR was not available until late 1943 and was installed on only a few Type VII Uboats. Maybe even just one (1) Type VII. RADAR: The VIIA/B does not have mount location for Radar. Many historical records dealing with this information were never recovered. As of late, Deep Sea Salvage/Exploration has discovered that many Sunk Uboat had Snorkel's installed but there are no records of a Snorkel ever being installed on these sunk boats they have found. Very scketchy info in this area. Quote:
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#15 | |
Captain
![]() Join Date: Mar 2008
Posts: 547
Downloads: 279
Uploads: 0
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![]() Quote:
Is this date dependant? Did I edit the file incorrectly? And/or if I did, would somebody be so kind as to copy/paste the correct lines 6929-6950 here for me to copy? |
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