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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Eternal Patrol
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Unfortunately I consider every mod I'm using essential, and I wouldn't want to live without any of them. I have to live without FM's New Interiors and the Merchant Fleet Mod, because my computer won't run them.
So I go with GWX as the most balanced of all the supermods (and the one my computer finds friendliest) and SH3 Commander. Then there's...a gruntload of other add-ons. Don't make me choose. ![]()
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“Never do anything you can't take back.” —Rocky Russo |
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#2 |
Commodore
![]() Join Date: Mar 2011
Location: Ireland
Posts: 639
Downloads: 295
Uploads: 64
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Thanks Guys for all your responses...great info here for sure
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#3 |
Navy Seal
![]() Join Date: Sep 2009
Location: Valhalla
Posts: 5,295
Downloads: 141
Uploads: 17
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So John, what is your must-have mod?
Only fair, right? ![]() Apart from GWX ofc. What is the one stand-out addon you have come across? |
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#4 | |
Commodore
![]() Join Date: Mar 2011
Location: Ireland
Posts: 639
Downloads: 295
Uploads: 64
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![]() Quote:
![]() ![]() Ok so you must realise that I have played SH3 for a while now without ever knowing about Mods, add ons or even GWX...until I found this site while looking for cheats for the game on the net. So now that I do know I am like a kid in a candy shop stuffing my face with everything I can get hold of. I am sticking in mods everywhere and seeing if I like them. So, I have GWX of course. My mods are: ![]() And I guess it is over kill but I love the news at the beginning, and the WB patrol orders too. I NEEDED the contact colour mod for sure. All of these I love as it adds to my gameplay...but the kid in the candy shop wants to see what everyone else is using...just in case I am missing out on something... ![]() Have to say I didn't like the Das Boot clothes mod though, I prefer my men in dress uniform. ![]() |
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#5 | ||
Navy Seal
![]() Join Date: Sep 2009
Location: Valhalla
Posts: 5,295
Downloads: 141
Uploads: 17
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![]() Quote:
Everyone is different and that's the beauty of it isn't it? 16km Atmosphere is a good one too, it raises the 'draw' for distance, you can see further, so can your crew! Also if your PC can handle it, enable the FM new interior mod, it is a must imho: GET IT HERE Update your version of JSGME, i notice yours is 2.2.0, from 2008, new version: GET IT HERE Quote:
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#6 | |
Commodore
![]() Join Date: Mar 2011
Location: Ireland
Posts: 639
Downloads: 295
Uploads: 64
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![]() Quote:
Excellent post, I have upgraded my JSGME, superb find for me, Danke !!! I tried the FM new interior mod, but my PC nearly had a heart attack...had to take it off right away. :-( To be honest I am unsure what most of the mods that came with the GWX are for so I am trying them out one by one , upsetting my PC with some of them and trying to find the threads on others to see what they do. John |
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#7 |
Kaiser Bill's batman
Join Date: May 2010
Location: AN72
Posts: 13,203
Downloads: 76
Uploads: 0
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There are just sooooo many to choose, is it a sound mod, a graphics mod (skins/textures/dress/ocean/sky...), a realism mod, a 'helpful' mod (like a 50kts boat and 50 eels
![]() I love the lifeboat and debris mod, if it's early years (pre-Laconia) and it's a solo vessel I love to surface and slowly work my way through telling the people which way land is! So that'd be it. Or there's always the... ![]()
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#8 | |
Navy Seal
![]() Join Date: Sep 2009
Location: Valhalla
Posts: 5,295
Downloads: 141
Uploads: 17
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I'm sure you know that already. The readme will tell you what changes occur upon enabling the mod. Or ask away here ofc. Always happy to help, if i can't then there is a plethora of Gurus here that will. Might save you more time and heart attacks by your PC ![]() |
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#9 |
Chief
![]() Join Date: Jul 2005
Posts: 320
Downloads: 508
Uploads: 0
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FM interior, the standard of his detail is the best. The more this mod could be expanded with extra crew members
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#10 |
Silent Hunter
![]() Join Date: Dec 2004
Location: AN9771
Posts: 4,904
Downloads: 304
Uploads: 0
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Navigating or basically plotting anything on the map is a pain if you don't have the propper tools. So thumbs up whoever developed those reverse bearing scales for the mouse cursor. To bad they never took it the next 3 levels further:
http://www.subsim.com/radioroom/show...postcount=1308
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My site downloads: https://ricojansen.nl/downloads |
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#11 |
Engineer
![]() Join Date: Jul 2009
Posts: 207
Downloads: 106
Uploads: 0
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[QUOTE=Johnfb;1619060]
![]() ![]() ![]() QUOTE] This torpedo explosion mod...what does he do/add to the game. Or maybe a link to a mod would be appreciated. |
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#12 |
Grey Wolf
![]() Join Date: Aug 2007
Location: ...somewhere in the swamps of Jersey.
Posts: 909
Downloads: 157
Uploads: 0
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SHCommander.
I've lived without all the others at some point, but forced to choose only one? Commander. No question about it.
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...I fought in many guises, many names, but always me. Patton
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