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Old 02-08-11, 03:37 PM   #11
TheDarkWraith
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Join Date: Jun 2007
Posts: 11,962
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Quote:
Originally Posted by Stormfly View Post
ohh yes shure, and after each update (everbody knows TDW UI updates are sooo rare) i have to follow on ???

would be very nice if you could define the names and implement the triggers in your script, so clean nice working updates can keep comming

...if you realy like that i fool with your scripts, and you want to implement it then...
what we first need to decide on is updating the Sh.sdl file. What sounds do you want to add? Once we define all sounds needed then we can define the needed entries in Sh.sdl. This way I can update the FX Update mod with the entries and you can update your sound mod with the updated entries. Win-win for both and decreases incompatibilities.
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