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Old 09-17-10, 05:18 AM   #11
skwasjer
The Old Man
 
Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 28
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I can make speech work offline, currently I am referencing the public grammar-DTD's at w3c.org and some schema extensions from microsoft (I believe), so that's why when loading speech it goes online. I can replace the remote schema reference with a local one, only the mod will be a bit bigger as a result... I never considered this to be an issue since it's an ONLINE game, but since some complaints have been filed I will look into this although it's not a priority to me. You can do it yourself too, just edit the grammar/commands files and replace the public schema/DTD references to local ones.

As far as language pack, I am running Win 7 Ultimate, and have english and german language pack installed. In the new mod, you can pick and choose which (by speech mod supported) language you wish to run, and it will let you use it - provided you have the language pack installed - without making it the primary active pack in Windows. So I am still running English Windows, but with German speech enabled.

Abusing a different language pack to use with Dutch will not work. The speech engine uses advanced recognition techniques which are tuned for a specific locale/accent, and as such will not give satisfying results if you use completely different language with it. Unless you find a way to code those rules (basically build a Windows language pack), there's no way to support a language that Microsoft does not provide language packs for. Perhaps in some time more language packs will be provided, I cannot tell.

PS: Karl, this was a crazy week again, so I have not touched the mod since our last talk. I will be online again maybe tonight or tomorrow.

Last edited by skwasjer; 09-17-10 at 05:34 AM.
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