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Old 06-29-10, 10:01 AM   #1
Beltza
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Reaper, this mod is constructed over the 1.01 version of the game?
The buttons of 1.2 version disappear (Depth under the keel, and return to course).
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Old 06-29-10, 11:33 AM   #2
reaper7
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Quote:
Originally Posted by Magnum View Post
I'm not sure about this. I had no luck of getting the right values for a Ranger class tanker. Also, seems like for many ships the right values come up on funnel height, not mast. And there is a problem with the UI, I was about to be rammed by a mad merchant and pressing the crash dive button I surfaced the boat The depth unde keel and return 2 course icons are missing and it conflicts with the digital clock mod.. maybe you can move the icon on the tools panel.

Anyway, I'm happy that you released a standalone mod for this, not everybody use UI mods, so I hope this will get better. Thank you.
Are you sure your pressing the green updta button after taking each stadimeter reading.
Is the range reading changing in the sXO Dialog when you press the update button.
It sounds like it still working like stock for you.

Can you give me the name of the ship your targeting the rang via TAI Map ruler.
The range XO dialog reports after using the Stadimeter before pressing update.
And the range after pressing update.
I tested this with a lot of ships at different ranges. And all worked ok for me at mast height.

Quote:
Originally Posted by Beltza View Post
Reaper, this mod is constructed over the 1.01 version of the game?
The buttons of 1.2 version disappear (Depth under the keel, and return to course).
So it is, Did most of the Mod on my laptop which is pre V1.2 as My main UI Mod is on the Main PC.

Will update this for V1.2. And release a compatiable one for the digital clock.
Anybody got a link to the digital clock Mod .
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Old 06-29-10, 12:34 PM   #3
SteelViking
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Here you go my friend: http://www.subsim.com/radioroom/showthread.php?t=165545
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Old 06-29-10, 12:46 PM   #4
reaper7
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Quote:
Originally Posted by SteelViking View Post

Cheers Mate .

About to upload V1.2 Fixed Edition. Will make a Digital Clock Fix next
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Old 06-29-10, 12:52 PM   #5
reaper7
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Default Stadimeter Mod V1.2 Uploaded

Stadimeter Mod V1.2 now available for Download


Fixed the Mod not having the New features Introduced by Patch 1.2
  • Depth from Keel
  • Return to course
Download Link in First Post

Fix for Skwasjer's Digital Clock UI released.

Download Link in First Post

Last edited by reaper7; 06-29-10 at 01:08 PM. Reason: New Download Links
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Old 06-29-10, 05:19 PM   #6
Beltza
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Thanks Reaper, great job .
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Old 06-29-10, 05:30 PM   #7
BowfinSS287
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thank you very much.....great work

is it possible to post what you changed to fix only the stadimeter
there are so many versions of GUI's out there.....i use an older
version of TheDarkWraith's GUI....works best for me and i would
love to add your mod

thanks for your time
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Old 06-30-10, 03:15 AM   #8
Zedi
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Sorry to bother with this, but Skwasjer's Digital Clock fix not work at me, the clock is there but not working.. I get only a static 0
Is not possible to move ur icon somewhere else, maybe right inside the XO dialog panel?

And one more thing. Is no "computer or somebody" on the sub who is able to track the range for us? Something like "send to TDC" and the range is start to be tracked by the AI. This annoys me very much, every 5-10 second I have to do a range reading if I play with 100% realism settings :/
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