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#1 | |
Ocean Warrior
![]() Join Date: Jul 2007
Location: High Peak, Derbyshire
Posts: 2,851
Downloads: 33
Uploads: 0
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#2 | |
Commodore
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So that would explain to me why this game was so promising in the beginning and why sidmeier failed to really unleash its potential. I realized by now that he is good in stealing/copying ideas but is unable to work out his own ideas nor enhance them. Why did it took 4 sequels to finally adapt a hex field system ? Why is he still using this lame combat system ? Didn't he ever played Panzer General and that alike ? And why on earth do railroads don't cost any moving points for a unit ? This failure alone take away a lot of the strategical potential away from the game, cause this way you hardly have to bother about a prooper troop disposition along your borders, nor can you exploit the absence of enemy troops in a certain location cause the railroad network will beam them right where you are. Eventhough some new good ideas make it into the game he seem to remove good old proven ones. ![]() Having played all 4 releases i get the impression that his development is somehow disoriented. To me it seems he don't quite have a clue where to take the game to. The last one that i still enjoyed was CIV II, CIV III already gave me very mixed feelings, there was particularly still too much micro management and the UI seemed to me simple unfinished and that made it hard to overlook the disposition of my troops and i stopped playing 4 after some time. Sidmeier sold out for me. I could rant all day long about his failures but i know it doesn't change anything so i save it. I remember there was once a spin off of civilization, called "Call to Power", imo overall their approach was a lot better than sidmeiers stuff but by adding a future star track like scenario and the ability to built cities in space and even under water, pretty much killed the fun for me in the end. The one thing i really appreciated about the whole CIV serie was the fact that the tech tree ends in our present time. Also going 3D doesn't add much to the game but slowing down your PC. There is so much more potential to get out of this game. But i guess it's not going to happen. |
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#3 |
Eternal Patrol
![]() Join Date: May 2004
Location: Aeoteroa
Posts: 7,382
Downloads: 223
Uploads: 1
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wow!
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#4 |
Ocean Warrior
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*bump*
6 weeks to go and more and more infos are revealed. These guys here have collected all the available information about Civ5: http://well-of-souls.com/civ/ biggest disappointment: it uses Steam ![]() |
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#5 |
Navy Seal
![]() Join Date: Jun 2008
Location: Land of windmills, tulips, wooden shoes and cheese. Lots of cheese.
Posts: 8,467
Downloads: 53
Uploads: 10
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Should be a demo out next month.
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Contritium praecedit superbia. |
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#6 |
Navy Seal
![]() Join Date: Jul 2007
Location: Stavka
Posts: 8,211
Downloads: 13
Uploads: 0
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*thread necromancy*
Civ 5 is out in North America, and the demo is out too. Unfortunately the rest of us have to wait until the 24th for some reason. Guess it's the demo until Friday then... *end turn*
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Current Eastern Front status: Probable Victory |
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#7 |
Rear Admiral
![]() Join Date: Jul 2008
Location: SPACE!!!!
Posts: 10,142
Downloads: 85
Uploads: 0
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Yep, its out over here. Now to start saveing up the money...
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Task Force industries "Taking control of the world, one mind at a time" |
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