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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Admiral
![]() Join Date: Oct 2006
Location: Brighton, England.Party capital of the south
Posts: 2,255
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Is there a link where we can read the whole review? Or was that it?
I agree - based on what I've seen there its a pretty shallow review IMO. |
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#2 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
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#3 |
Officer
![]() Join Date: Sep 2005
Location: Reading, PA
Posts: 244
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I don't know why people are whining about the review? Think of the source, it is a World War II history magazine! It is not PC Gamer or something similar.
They are not going to dedicate 5,6, or 7 pages detailing every aspect of Silent Hunter V. While the review posted by indy is a very poor cut and paste job of what is posted at historynet.com http://www.historynet.com/command-a-...t-hunter-5.htm It is still a very brief review. You can tell the author is not a gamer with this quote "he game also gobbles up a great deal of disk space..." Most current games nowadays do, we are not back in the 1990's. Heck, my first computer didn't even have a hard drive. While the author may be clueless about the current state of technology, the review at historynet is a fair one and pretty much sums up my feelings about the game. Although, I am less concerned about the DRM then the overall poor quality of the game. |
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#4 |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
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Well, then maybe they should do something else than review video games. Like go fishing, walking with the grandson in the park & stuff.
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#5 | |
Admiral
![]() Join Date: Oct 2006
Location: Brighton, England.Party capital of the south
Posts: 2,255
Downloads: 126
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The author isn't a gamer and we should also remember that not everybody has access to Subsim (well they do, but not everybody knows about Subsim) So all in all seems fair. |
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#6 |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
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RIGHT! and if UBI REALLY wanted SH5 to be a success and attract NON-subsim grognards (which if the dumbed down UI is any indication they DID)...releasing a buggy game that DEPENDS on mods just to restore basic function, and the lack of anything substantial in the way of a manual, was NOT the way to do it.
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#7 |
Grey Wolf
![]() Join Date: May 2005
Location: Somewhere over there
Posts: 834
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I had no idea that there is a magazine in circulation about WWII. That is so odd to me for some reason. How many times do they go over the same stories, I wonder. I wonder who subscribes.
As far as the review, yea, it is sorely lacking and showed evidence that it was the un patched un modded version being reviewed. He does have a point about the running around the sub to give orders. But mods have come out that emulate the "talkie tubes". I wouldn't be too harsh about this review, it was most likely written by someone that just dabbles in computer games, and spends more time reading really good books about the war, and reviewing them. |
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#8 | |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
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In between magazine deliveries I watch the HISTORY and MILITARY channel just to make sure the Allies still win and Axis loose!! ![]() |
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#9 |
Navy Seal
![]() Join Date: Nov 2006
Location: Docked on a Russian pond
Posts: 7,072
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SHV fans should be used to negative reviews. I don't remember reading one wsingle positive review of this game.
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#10 | |
Commodore
![]() Join Date: Jul 2008
Location: England
Posts: 628
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It's always the same, focus on one negative aspect, blow it out of all proportion, and don't even bother to highlight the good features. This is one of the many reasons why I distrust most reviews/reviewers, most of them don't have a bloody clue what they are rabbiting on about!
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"I must confess that my imagination refuses to see any sort of submarine doing anything but suffocating its crew and floundering at sea." - H. G. Wells
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#11 |
Rear Admiral
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Here i would like to point out, that the game (any game really) should stand on its own merits, and not have to rely on user created mods in order to get a better review.
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#12 | |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
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Just like SH3 and 4, SH5 can NOT stand on its own (not even close) with no patches.... which is a sad state to release a game in and unacceptable and also unexcusable. And for the record ...I had no problems with the 3D and ladders.... and Im an 40 yr old...so I must not be "old" enough to loose my spatial awareness in 3d games (been playing them hard core since Wolfenstien 3d days). |
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#13 |
Seasoned Skipper
![]() Join Date: Jan 2010
Posts: 713
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i had problems with ladders. Im 25. id say 90 percent of games with ladders, in a FPS environment, you can look up a ladder and climb it.
In SH5 i felt really stupid when i realized you have to stand like a robot eyes level to the ladder to climb it like OSHA is watching or something. Nothing to do with ages, everything to do with poor design |
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#14 | |
Navy Seal
![]() Join Date: Nov 2005
Location: Houston, TX
Posts: 9,404
Downloads: 105
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And I haven't gotten this issue yet. ![]()
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#15 | |
Seasoned Skipper
![]() Join Date: Jan 2010
Posts: 713
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Not people who sit around debating wether we won the war or not COUGH THE SOUTH COUGH JAJA Anyway theres a magazine out there for everything, it was the old internet. There were things like "Tablesaw Users Weekly" and "Lightbulb Design!" But your comment did make me laugh. |
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