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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#4 |
The Old Man
![]() Join Date: Apr 2007
Location: Netherlands
Posts: 1,549
Downloads: 28
Uploads: 3
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My speech mod uses an injected DLL. Technically, it's not even injecting, because you do not need to do tricky stuff, you can load any DLL from script. Hooking the DirectX functions or other functions, is very easy now (as opposed to SH3/4 where you actually need to inject a DLL using an injector). It all runs in the same process space so no memory related problems either.
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![]() SH5 mods: Speech Recognition for SH5 | Digital UI Clock Tutorials: [TEC] Import/export 3D models to/from game using S3D [TEC] How to work with the model viewer in S3D - VIDEO |
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