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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
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I don't really blame the devs. They've made us some beautiful and amazing games, but in all fairness they have shipped a game made nearly unplayable due to bugs then failed to meet two promised patch release dates. As nice as they are and as much as you trust them, that's a pretty poor performance. Especially since at this point, we don't have any idea when the patch will be coming.
Combine this with the completely unacceptable level of quality, and poor support and utter lack of communication from their publisher Ubisoft and you're starting to get into pitchfork and torches territory. Combine all of that with the most insane and Draconian DRM scheme ever, and... you get where we are today. ![]() So, love them or hate them, the cards are stacked a mile high against the devs. Patch 1.2 needs to kick some ass and get into players hands very quickly or I doubt you'll see the community turn around much. |
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#2 | |
Helmsman
![]() Join Date: Jul 2003
Location: Europe
Posts: 101
Downloads: 0
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Either they appreciate the schedule always wrong or let it extremely shorten by the managers without protest. The studio in Bucharest is not an independent studio, it is Ubisosft and as Ubisoft they have to accept the responsibility for the game. |
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#3 | ||
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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#4 | |
Grey Wolf
![]() Join Date: May 2007
Location: Periscope depth
Posts: 860
Downloads: 119
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As I said before... m a y b e it was "offline" GWX4 that should not take place of "DRM baby"... if it was announced for October2010 ? Flame suite is on!
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#5 |
Watch Officer
![]() Join Date: Jul 2007
Location: Blackpool, England
Posts: 347
Downloads: 23
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Just out of interest, I would love to know the following, obviously I never will but it would be nice to know:
How many developers worked on the game What was the production budget What time restraints were put on the developers What was the development budget compared to the marketing budget What is the budget for further game development and How many devs are still working on the game post release I think if you answer these questions, you will know who is to blame for the condition of SHV
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Freedom of the press is guaranteed only to those who own one. ------------------------------------------------------------------------------ Cry 'Havoc,' and let slip the dogs of war; |
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#6 | |
Silent Hunter
![]() Join Date: Aug 2006
Posts: 3,528
Downloads: 118
Uploads: 0
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#7 | |
Watch Officer
![]() Join Date: Jul 2007
Location: Blackpool, England
Posts: 347
Downloads: 23
Uploads: 0
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Freedom of the press is guaranteed only to those who own one. ------------------------------------------------------------------------------ Cry 'Havoc,' and let slip the dogs of war; |
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#8 |
Admiral
![]() Join Date: Mar 2007
Posts: 2,200
Downloads: 172
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........ I LOVE the DRM , and I am very Very HAPPY with the DRM , and I hope UBISOFT will NEVER ... NEVER turn off the DRM .... What I really REALLY HATE are the pirates .
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What we do in life echoes in Eternity |
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#9 | |
Sea Lord
![]() Join Date: Mar 2010
Posts: 1,845
Downloads: 184
Uploads: 2
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Now this "I LOVE the DRM" line is new, I think you need to crash dive ![]() |
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#10 | |
Soundman
![]() Join Date: Apr 2005
Location: Arizona, USA
Posts: 142
Downloads: 93
Uploads: 0
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![]() Since this thread had nothing to do with DRM, I can only assume that you are a Troll... A very sad, pathetic, angry, and possibly even confused, ...troll. ![]() ![]() ![]()
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....and on the eight day, god created merchant ships to ply the waters between the lands, and unto which was created a weakness to the holy torpedo so that man could blow thy living snot out of them. ...And all was good. "Making a decision to not make a decision would still involve a decision-making process and such a thing has not happened." -sorlim, UBIsoft Community Developer |
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#11 |
Weps
![]() Join Date: Aug 2006
Posts: 362
Downloads: 13
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SH5 has all the qualities of an, "end-of-life" product, i.e. Ubi promised it, but, realizing it's a niche product that doesn't appeal to the now-prevalent, "ADHD-affected" target market (a.k.a., "shoot something, reload, shoot something"), released it prematurely when the allocated budget had been used up. I don't expect to EVER see an SH6 and was actually surprised when they announced they'd release a Patch addressing certain crippling gameplay issues. 'Course, then again, "where IS that Patch," etc., etc., etc.
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#12 |
Sailor man
![]() Join Date: Dec 2001
Location: Tokyo, Japan
Posts: 50
Downloads: 0
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For what it is worth, I blame the collective management team - Studio & Ubi decision makers.
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#13 |
Admiral
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Enough Placoderm and tonschk with the personal attacks...
![]() Keep it clean and back on topic ![]()
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![]() "I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
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#14 |
Ace of the Deep
![]() Join Date: May 2005
Location: Off your Stb side with good solution
Posts: 1,065
Downloads: 44
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I somewhat disagree with you Privateer.... but here is why.
IF the devs KNEW the timeline and budget they had before starting development of SH5, then they HAD to know that were in over thier heads. They over promised and under-achived.... meanwhile letting bugs that have been known bugs since SH3 slip through yet again, because they didnt "have time" to address them. That is unexcusable. IF UBI placed the demands for all the extra goodies, knowing full well the timeline and budget, and ignored the devs in saying "It will be a challange to get that much done on this timeline, with this budget" (in the corporate world that is saying there is no way this can be done, without sounding negative), then shame on UBI for pressuring the Devs. Bottom line is I can excuse all the minor bugs, I can excuse the lack of depth with the Crew interactions, I can excuse the war ending in 1943, and I can excuse the fact that we only have one sub to command. What I find totally unacceptable is the bugs that have migrated from each of the SH series that are hard-coded. I find it unaceptable that the UI is an abomination that MOST subsimmers abhor. And I find it unacceptable that any product can be released in such an unfinished state, no matter who is to blame. That last point needs careful thought. Sure...we here at subsim know our Modders will fix and make SH5 great. But out of all the people that bought SH5... I bet we are a small part of that population. So for the larger part of the population that bought SH5, that have no idea about the moddability of this franchise, how does that look on Ubi? Will these simmers/gamers buy the NEXT SH release (doubtful). How many simmers have been lost with sH3's unfinished release, how many with SH4?? Just look at the title to the review of SH5 in PC Gamer Magazine (the largest US Gamer magazine) .... "20,000 Beta tests Under the sea" and the 55 out of 100 rating. How much harm did that do the franchise's future sales? IF the devs wanted to chock all this new stuff in to make us happy (and I suspect themselves also) I applaud thier vision. But sometimes you have to reign in your desires and dreams and be realistic. To me it looks like the Devs vision, while grand!, did more harm than good to the franchise. And releasing a sim that is open and moddable will not help the sales numbers, which in the end is all UBI looks at. If we are such a niche market, I would think it bad to discourage potential buyers with every release. Thats my .02 cents... |
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#15 | |
Admiral
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In this case we will never know the full story - thats for sure.
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![]() "I like subcommanders...they dont have time for bull****!" Proud member of the Subsim army of zombies Becks website |
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