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SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
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#1 |
Navy Dude
![]() Join Date: Jul 2008
Location: San Jose, California, USA
Posts: 174
Downloads: 448
Uploads: 18
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![]() Updated 5-11-2012
Patch 1 uploaded 7-7-2012 Navigation Map Make-Over Version 2.1 By Nbjackso ![]() NMMO Version 2.1 (Updated 5-11-2012) The purpose of this mod is to make the Navigation Map more useful and informative than the stock version. NMMO is a combination of several different mods plus some modifications of my own. The most obvious change is the land has much more terrain detail. Version 2.1 -The main reason for releasing this version is because it was brought to my attention, (thanks Bubblehead1980) that the Golden Gate bridge, (2D and 3D) was missing, and the ports in Truk were not positioned correctly. Version 2.1 corrects both of these issues. - Additional tweaking of zoom levels, again my intention is to make the map as “clean” as possible, only displaying certain information until it is needed. Added additional labels to the Nav Map, most noticeably island chains, capes and gulfs. My overall vision for this mod is to make the navigation map a more useful tool. I hope you enjoy using it. Optional Air Bases Add-on The airbase mod is included in the Optional Mods folder and must be enabled separately. ------------------------------------------------------------------------------------------------------------------------------ This mod is JSGME compatible and works with TMO, RFB (both with and without RSRDC) and stock SH4. The Readme file in the support directory is a word document which has more detailed information with images of the changes. Version 2.1 Download: http://www.subsim.com/radioroom/down...o=file&id=3586 ------------------------------------------------------------------------------------------------------------------------------ Nav Map Make-Over v2.1 Patch 1 This patch fixes a few things, and adds a few things to the Nav Map Make-Over v2.1 mod. It is IMPORTANT you view the "READ ME FIRST" file prior to enabling this mod. Download here: http://www.subsim.com/radioroom/down...o=file&id=3630 Hope you like it, and happy hunting Nbjackso
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![]() Just get me within 1000 yards, and I'll do the rest ![]() Last edited by Nbjackso; 07-07-12 at 02:31 PM. Reason: New version update |
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#2 |
XO
![]() Join Date: Jul 2009
Location: Croatia
Posts: 420
Downloads: 52
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Lovely! What it is compatible with? Stock / TMO / RFB or all three?
EDIT: After reading the documentation, it seems stock only. Are you interested in making RFB and TMO compatible versions? Last edited by TH0R; 03-27-10 at 04:16 AM. |
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#3 |
Sea Lord
![]() Join Date: May 2008
Location: London UK
Posts: 1,788
Downloads: 405
Uploads: 29
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Nice
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#4 |
Navy Dude
![]() Join Date: Jul 2008
Location: San Jose, California, USA
Posts: 174
Downloads: 448
Uploads: 18
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It should work with all mods, however it does overwrite US and Japan AirCover.mis files in RSRDC mods. Maybe lurker will check it and give some input on compatibility with RSRDC.
I play TMO + RSRDC and I have not noticed any change in the frequency of airplanes while playing with it. I like it because I can plot a course that skirts around known airbases. I suggest you try it with whichever mods your using and report back here your findings.
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![]() Just get me within 1000 yards, and I'll do the rest ![]() |
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#5 |
Soundman
![]() Join Date: Aug 2007
Location: Kingston Ontario
Posts: 141
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Thanks NJACKSO SUPER WORK LOOKS REAL GOOD
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#6 | |
XO
![]() Join Date: Jul 2009
Location: Croatia
Posts: 420
Downloads: 52
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![]() Quote:
Since you created the mod, IMO it would be better that you compare the differences with the US and Japan AirCover.mis files in RSRDC. ![]() EDIT: I decided to enable it anyway, and I have nothing but praises for this mod. Adds to the immersion tremendously, well for me at least. ![]() Last edited by TH0R; 03-28-10 at 12:09 PM. |
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#7 | ||
Navy Dude
![]() Join Date: Jul 2008
Location: San Jose, California, USA
Posts: 174
Downloads: 448
Uploads: 18
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![]() Quote:
Quote:
Thank you
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#8 | |
XO
![]() Join Date: Jul 2009
Location: Croatia
Posts: 420
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![]() Quote:
![]() Which file did you 'manipulate' to activate this mod then? I am referring to US and Japan AirCover.mis files of course. |
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#9 | |
Navy Dude
![]() Join Date: Jul 2008
Location: San Jose, California, USA
Posts: 174
Downloads: 448
Uploads: 18
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![]() Quote:
I did change the .dds files, (I'm pretty good at that) in the Terrain/LocationMaps directory. The only changes I made to the US and Japan Air Cover.mis files was removing the location names (LAB/NAB/SAB) from each individual airbase. Other than that, the files are the same as the ones in the RFB v1.4 mod. Here is the link from Leovampire's original mod if you are interested. http://www.subsim.com/radioroom/showthread.php?t=118989
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#10 |
XO
![]() Join Date: Jul 2009
Location: Croatia
Posts: 420
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Thanks, that clears it.
![]() Would you be interested in making it compatible with RSRDC v575? This way it will become compatible with all supermods out there that are compatible with RSRDC. |
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#11 |
Rear Admiral
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Nbjackso,
Is it ok if i include some of your aesthetic changes in TMO? I really like the new look of the nav map. ![]() |
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#12 |
Medic
![]() Join Date: Oct 2009
Posts: 163
Downloads: 123
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#13 | |
Navy Dude
![]() Join Date: Jul 2008
Location: San Jose, California, USA
Posts: 174
Downloads: 448
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![]() Quote:
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![]() Just get me within 1000 yards, and I'll do the rest ![]() |
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#14 |
Navy Dude
![]() Join Date: Jul 2008
Location: San Jose, California, USA
Posts: 174
Downloads: 448
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It is already in there. Check out the readme in the support directory.
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#15 |
Rear Admiral
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