![]() |
SUBSIM: The Web's #1 resource for all submarine & naval simulations since 1997 |
|
![]() |
#1 | |
Navy Dude
![]() Join Date: Jul 2008
Location: San Jose, California, USA
Posts: 174
Downloads: 448
Uploads: 18
|
![]() Quote:
![]()
__________________
![]() Just get me within 1000 yards, and I'll do the rest ![]() |
|
![]() |
![]() |
![]() |
#2 |
Rear Admiral
![]() |
![]() |
![]() |
![]() |
![]() |
#3 |
Captain
![]() Join Date: Jan 2002
Location: Costa Rica
Posts: 527
Downloads: 145
Uploads: 0
|
![]()
what can we asume? 500 nm patrol radius from base?
would it be the same for bettys or mavis?
__________________
Pacific Thunder Campaing VIII-Retired www.subsowespac.org "Left on their own, engineers can be dangerous" |
![]() |
![]() |
![]() |
#4 |
Samurai Navy
![]() Join Date: Mar 2010
Location: somewhere in the Past.
Posts: 582
Downloads: 541
Uploads: 0
|
![]()
unable to set waypoints. Other than that i love the map/
__________________
"Diesel Pig" Not so long ago... |
![]() |
![]() |
![]() |
#5 |
Navy Seal
![]() |
![]()
great job
![]() |
![]() |
![]() |
![]() |
#6 | |
Navy Dude
![]() Join Date: Jul 2008
Location: San Jose, California, USA
Posts: 174
Downloads: 448
Uploads: 18
|
![]() Quote:
Thanks, Ive made some minor tweaks. I'll release an updated version soon
__________________
![]() Just get me within 1000 yards, and I'll do the rest ![]() |
|
![]() |
![]() |
![]() |
#7 |
Navy Dude
![]() Join Date: Jul 2008
Location: San Jose, California, USA
Posts: 174
Downloads: 448
Uploads: 18
|
![]()
Just a quick note to ALL users of my Nav Map Make-Over Mods. I have been updating this mod for the last several months. I'm working on the documentation right now, but I want to give people a chance to suggest any changes, improvements or problems with the previous versions of this mod that you would like me to address. I will consider all inquiries and decide if I want to, or I am able to include them in the next version. This will probably be my last update to this mod, because I am (finally) pretty happy with it now. Boy, how many times have I heard Ducimus say this about his TMO mod.
![]() I plan to release the update in a week or so. Here are a couple snaps. ![]() ![]() If you want to submit any requests, just post them here, or send me a PM.
__________________
![]() Just get me within 1000 yards, and I'll do the rest ![]() |
![]() |
![]() |
![]() |
#8 |
Ace of the Deep
![]() |
![]()
I have nothing to request...
![]() In my book v1.2 is perfect ![]() Thanks for your work! ![]() |
![]() |
![]() |
![]() |
#9 |
Navy Dude
![]() Join Date: Jul 2008
Location: San Jose, California, USA
Posts: 174
Downloads: 448
Uploads: 18
|
![]()
Oh contrair Mr. Kyster. There were all kinds of things on the map that bugged me, so I think you'll really like this next update.
__________________
![]() Just get me within 1000 yards, and I'll do the rest ![]() |
![]() |
![]() |
![]() |
#10 |
Weps
![]() Join Date: Apr 2005
Location: Illinois
Posts: 366
Downloads: 176
Uploads: 5
|
![]()
Nbjackso, are the Japanese airbases in the North, around Dutch Harbor located correctly? I haven't played that area for a while but if I am remembering right, there may be a problem with their locations. I know that they had an air base at Kiska, but one within about 100 miles of the U.S. Base... is that correct?
Thanks again for your efforts, this has become a favorite mod for me.
__________________
=============
![]() My Game starts with GFO - Keepin' it real as it needs to be! Last edited by JoeCorrado; 01-20-11 at 12:53 PM. |
![]() |
![]() |
![]() |
#11 | |
Navy Dude
![]() Join Date: Jul 2008
Location: San Jose, California, USA
Posts: 174
Downloads: 448
Uploads: 18
|
![]() Quote:
![]() ![]() Dec. 1941 ![]() July 1942 ![]() Feb. 1943, (Note: Distance from Attu airbase to Adak is approx. 600 NM) ![]() Sept. 1943 ![]() Apr. 1944 So, to answer your inquiry, Is this 100% historically accurate? - probably not. Is this a reasonable facsimile to enhance MY vision of a better looking navigation map in a WWII subsim computer GAME. -Yes. Status of update release: Due to being away on a business trip for a few days, I expect to release version 2.0 in a few days. Thanks for your patience and contributions.
__________________
![]() Just get me within 1000 yards, and I'll do the rest ![]() |
|
![]() |
![]() |
![]() |
#12 |
Loader
![]() Join Date: May 2014
Posts: 85
Downloads: 264
Uploads: 0
|
![]()
I use these mods:
RFB_2.0=1 RFB_2.0_Patch_23April2010=2 RSRDC_RFB_V575=3 RSRDC_V5xx_Patch1=4 Bigger Better Protractors=5 ROW Sound Effect v_9=6 Sub Class Info - RFB=7 Sub Class Info - RSRDC - RFB=8 Sub Class Info - S-42 Class=9 Now, when I enable NMMO I get a CTD in pearl harbour when trying to man the TBT, periscopes and the bridge and sometimes the speed, heading and depth dials become white squares. I'm currently using Gar class. ![]() ![]() What's goin' on?? |
![]() |
![]() |
![]() |
#13 | |
Saint of the seas
Join Date: Mar 2004
Location: Sorrento, Louisiana
Posts: 1,320
Downloads: 265
Uploads: 127
|
![]() Quote:
__________________
Frederick J. Barnett Radio Stations & Music Captain's Desk Photos FJB Camera Pre Pearl Harbor Career Start Office links, Info Boxes, & 50 cal Crew Rank Fix Sub Class Info Real Subs SH4 Randomizer Sub Images Office Images Sub Pinups & Pics 24 Hour Clocks Office Posters Nav Map Make-Over Add-ons FJB Navigation Maps Office Window Chronographs Someone's got to take the responsibility if the job's going to get done! Do you think that's easy?! - Gregory Peck, The Guns of Navarone. |
|
![]() |
![]() |
![]() |
#14 | |
Navy Dude
![]() Join Date: Jul 2008
Location: San Jose, California, USA
Posts: 174
Downloads: 448
Uploads: 18
|
![]() Quote:
__________________
![]() Just get me within 1000 yards, and I'll do the rest ![]() |
|
![]() |
![]() |
![]() |
|
|